Post ideas & suggestions you have pertaining to the game here.
Aeonic
Militia Commander
Posts: 469 Joined: Sun Jun 14, 2009 1:05 am
Location: Designing his dream ship.
Fri Nov 13, 2009 10:46 pm
This flashed across my screen at one point. No idea what it means, but I'm pretty sure its not supposed to say that.
Last Cause Of Death: Destroyed by Karl Svalbard's last Lucifer missile, right after I blew him up. And the crowd cheers.
george moromisato
Developer
Posts: 2998 Joined: Thu Jul 24, 2003 9:53 pm
Contact:
Fri Nov 13, 2009 11:14 pm
Could you include the relevant snippet from your Debug.log?
Also, are you using any mods that use either (objDamage) or overlays?
Aeonic
Militia Commander
Posts: 469 Joined: Sun Jun 14, 2009 1:05 am
Location: Designing his dream ship.
Fri Nov 13, 2009 11:21 pm
Oh, sorry.
11/13/2009 14:43:07 Exception in objDamage; arg = (150259408 134283590 ("pteravores" 64) (917880836 -1046185772 111773561 1099481573))
11/13/2009 14:43:07 Overlay OnUpdate: Exception in objDamage; arg = (150259408 134283590 ("pteravores" 64) (917880836 -1046185772 111773561 1099481573)) (150259408 134283590 ("pteravores" 64) (917880836 -1046185772 111773561 1099481573)) ### (objDamage gSource 134283590 '("pteravores" 64) (objGetOverlayPos gSource aOverlayID)) ### [Gaian processor]: Exception in objDamage; arg = (150259408 134283590 ("pteravores" 64) (917880836 -1046185772 111773561 1099481573)) (150259408 134283590 ("pteravores" 64) (917880836 -1046185772 111773561 1099481573)) ### (objDamage gSource 134283590 '("pteravores" 64) (objGetOverlayPos gSource aOverlayID)) ###
Only mods that I'm using are a few custom playerships (nothing special included) and some Foomerian ships which fly around on their own like Xenophobes - again, nothing special.
Last Cause Of Death: Destroyed by Karl Svalbard's last Lucifer missile, right after I blew him up. And the crowd cheers.
Arisaya
Fleet Admiral
Posts: 5535 Joined: Tue Feb 05, 2008 1:10 am
Location: At the VSS Shipyards in the frontier, designing new ships.
Fri Nov 13, 2009 11:36 pm
Aeonic wrote: Oh, sorry.
11/13/2009 14:43:07 Exception in objDamage; arg = (150259408 134283590 ("pteravores" 64) (917880836 -1046185772 111773561 1099481573))
11/13/2009 14:43:07 Overlay OnUpdate: Exception in objDamage; arg = (150259408 134283590 ("pteravores" 64) (917880836 -1046185772 111773561 1099481573)) (150259408 134283590 ("pteravores" 64) (917880836 -1046185772 111773561 1099481573)) ### (objDamage gSource 134283590 '("pteravores" 64) (objGetOverlayPos gSource aOverlayID)) ### [Gaian processor]: Exception in objDamage; arg = (150259408 134283590 ("pteravores" 64) (917880836 -1046185772 111773561 1099481573)) (150259408 134283590 ("pteravores" 64) (917880836 -1046185772 111773561 1099481573)) ### (objDamage gSource 134283590 '("pteravores" 64) (objGetOverlayPos gSource aOverlayID)) ###
Only mods that I'm using are a few custom playerships (nothing special included) and some Foomerian ships which fly around on their own like Xenophobes - again, nothing special.
Sounds like pteravor-related flop that had nothing to do with the mods... Probably some unnatural-special case thing... perhapse relating to the lack of shields on the gaians?
(shpOrder gPlayership 'barrelRoll)
<New tutorials, modding resources, and official extension stuff coming to this space soon!>
Atarlost
Fleet Admiral
Posts: 2391 Joined: Tue Aug 26, 2008 12:02 am
Sat Nov 14, 2009 12:09 am
Foomerians use an overlay, though, to generate huntresses at random intervals after you kill a yacht.
Code: Select all
<OverlayType UNID="&ovFooBounty;">
<Events>
<OnUpdate>
(block nil
(if (eq (random 1 1000) 1)
(shpOrderAttack (sysCreateShip &scFooHuntress; (objGetNearestStargate gPlayerShip) &svDestructiveChaos;)
gPlayership)
)
)
</OnUpdate>
</Events>
</OverlayType>
It's called in only one place:
Code: Select all
<Globals>
(block Nil
(setq FooShipDestroyed (lambda (chance)
(block nil
(if chance
(if (eq (random 1 chance) 1)
(shpOrderAttack (sysCreateShip &scFooHuntress; (objGetNearestStargate aOrderGiver) &svDestructiveChaos;)
aOrderGiver)
)
(if (eq aOrderGiver gPlayership)
(objAddOverlay gPlayerShip &ovFooBounty; (ObjGetPos gPlayership) (random 200 2000))
(shpOrderAttack (sysCreateShip &scFooHuntress; (objGetNearestStargate aOrderGiver) &svDestructiveChaos;)
aOrderGiver)
)
)
)
))
)
</Globals>
which is called in <onDestroyed> events on all the foomerian ships, though only the yacht calls it with nil and creates the overlay.
Bobby
Militia Captain
Posts: 675 Joined: Wed Jul 25, 2007 7:39 pm
Sat Nov 14, 2009 1:09 am
I just tricked a sandstorm into getting stuck with two pteravores in the HD11901 system right before heritic. There was a pteravore hive and he flew between me and the hive in it's death spawns, two of them stuck to the sandstorm.
when it died this flashed up
Code: Select all
11/13/2009 19:01:19 Exception in objDamage; arg = (149210424 134283590 ("pteravores" 64) (444830128 1100703162 835722272 1101506040))
11/13/2009 19:01:19 Overlay OnUpdate: Exception in objDamage; arg = (149210424 134283590 ("pteravores" 64) (444830128 1100703162 835722272 1101506040)) (149210424 134283590 ("pteravores" 64) (444830128 1100703162 835722272 1101506040)) ### (objDamage gSource 134283590 '("pteravores" 64) (objGetOverlayPos gSource aOverlayID)) ### [Sandstorm-class gunship]: Exception in objDamage; arg = (149210424 134283590 ("pteravores" 64) (444830128 1100703162 835722272 1101506040)) (149210424 134283590 ("pteravores" 64) (444830128 1100703162 835722272 1101506040)) ### (objDamage gSource 134283590 '("pteravores" 64) (objGetOverlayPos gSource aOverlayID)) ###
Atarlost
Fleet Admiral
Posts: 2391 Joined: Tue Aug 26, 2008 12:02 am
Sat Nov 14, 2009 1:29 am
I bet it's that AI ships don't have fuel. That one ship in Heretic has special events to handle ptervores but no other AI ships do.
george moromisato
Developer
Posts: 2998 Joined: Thu Jul 24, 2003 9:53 pm
Contact:
Sat Nov 14, 2009 2:44 am
Thanks, I think I found the problem:
Looks like a bad pointer inside of (objDamage) when the damage causes the ship to be destroyed. Fixed in RC3.
Thanks for everyone's help!