Hi George,
This is in relation to the ticket I have put up here:
http://wiki.neurohack.com/transcendence/trac/ticket/161
I just had the thought, that instead of implementing that, it would be just as good to be able to specify what station is used as the source in ItemPickers. Just manually setting gSource does not cut it. If we had that, it would be easy to just spawn an invisible station and set that as the source. Just wanted to hear your opinion on this before I start changing anything on the trac.
Designate source for station ItemPickers
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I think that's a much better plan. There is already some code to change the source object at dock time (e.g., how the Arcology in St. Kats works).alterecco wrote:Hi George,
This is in relation to the ticket I have put up here:
http://wiki.neurohack.com/transcendence/trac/ticket/161
I just had the thought, that instead of implementing that, it would be just as good to be able to specify what station is used as the source in ItemPickers. Just manually setting gSource does not cut it. If we had that, it would be easy to just spawn an invisible station and set that as the source. Just wanted to hear your opinion on this before I start changing anything on the trac.
I might be able to add a property or event on a dock screen to set gSource properly.
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New trac link:
http://wiki.neurohack.com/transcendence/trac/ticket/411
Hope to see this one in soon... Would make some neat new dockscreens possible
http://wiki.neurohack.com/transcendence/trac/ticket/411
Hope to see this one in soon... Would make some neat new dockscreens possible