
1. Outlaw Camp typo: Word "Outlaw" not capitalised on the map.
2. For that matter, at least two sother stations (Tempus Lab, Outlaw Base) has the same issue, so I'll just say "Several Stations in the early game don't have their first word capitalised on the map"
3. Tinker Stations: When using damaged items, it doesn't indicate this in the dialogue window. EG: 'We can turn your 4 turbolasers into..." when you're actually using *damaged* lasers.
4. Ancient one this one: Armor stations ALWAYS offer a Monopole Deflector as a shield upgrade, regardless of if you've already got one, or have a better deflector. Shouldn't they offer up to, say, an S100/P25, and then say "Sorry, we don't have anything better than what you've got."?
5. In relation to that, weapons stations will (if they offer it as an option from the menu) install a NAMI launcher (in particular, other weapons as well), even if you've already got one.
6. It's possible to have ridiculous concentrations of one station. (EG. The system before Charon in my present playthrough has at least 4 Charon Pirate Strongholds, one of which is less than 100ls away from a korolov base. Whaaaat?!
Will edit with anything else I spot. Apologies if the stuff is already on the bug trak.