We have objMoveTo and objIncVel already, and if you use these two functions together you can set both the position and velocity of a ship. It would be better, I think, if there were one function that could do both.
Syntax:
(objSetVector spaceObject Vector)
where:
spaceObject is the object you wish to set the location and speed of
Vector is the vector type list which gives the new position of the ship and it's velocity as an offset