Support for different genomes?
- Aury
- Fleet Admiral
- Posts: 5510
- Joined: Tue Feb 05, 2008 1:10 am
- Location: At the VSS Shipyards in the frontier, designing new ships.
I've already come up with 2 adventure ideas & 4 mods (including those 2 adventures) which would require allowing multiple genomes beyond human to do things like determine plot directions or character interactions (or in the case of the wyvera, the entire way the dock screens are handled).
(shpOrder gPlayership 'barrelRoll)
<New tutorials, modding resources, and official extension stuff coming to this space soon!>
<New tutorials, modding resources, and official extension stuff coming to this space soon!>