Rescuable Ships
- goat not sheep
- Militia Captain
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I have no idea if this was suggested before, but maybe we can have ships lying there and goes on your side when you go near them...
>.<
Not a bad idea. I actually think this can be done with dockscreens. If not the ship dockscreen, then surely a station dockscreen. I personally think wingmen get in the way, and I hate it when they die, so I tend to stay away from them.
- goat not sheep
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i don't follow you, sponge...
>.<
- dvlenk6
- Militia Captain
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Very simple code:Put that in a 'rescrue ship' dockscreen for a wreck.
Replace &scYOURSHIPCLASS; with whatever ship will join you.
Replace "MAINDOCKSCREEN" with whatever you call the main screen with the option to rescue, murder/rob pilot, undock, whatever else you want to put.
Code: Select all
(block (ship)
; Create the ship
(setq ship (sysCreateShip &scYOURSHIPCLASS; gSource &svCommonwealth; "fleet"))
(shpOrderEscort ship gPlayerShip (random 1 10))
(scrShowPane gScreen "MAINDOCKSCREEN")
)
Replace &scYOURSHIPCLASS; with whatever ship will join you.
Replace "MAINDOCKSCREEN" with whatever you call the main screen with the option to rescue, murder/rob pilot, undock, whatever else you want to put.
- goat not sheep
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Hmm...i'll try that...useful coding.
>.<