Variation on vengeance

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Betelgeuse
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Corp cruisers and bounty hunters are jokes in the current version. You can ether overpower them easily or exploit there obvious weaknesses. One way to solve this is make a set of similar ships with different equipment. That way you can't prepare as well for the vengeance.
Crying is not a proper retort!
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Periculi
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I agree. And making some variations would be easy to do.
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Ttech
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Betelgeuse wrote:Corp cruisers and bounty hunters are jokes in the current version. You can ether overpower them easily or exploit there obvious weaknesses. One way to solve this is make a set of similar ships with different equipment. That way you can't prepare as well for the vengeance.
Well, correct me if I'm wrong, but when they have the code for the coperate crusers do the chance thing. Am I wrong? Or is that only for users ships?
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Periculi
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hmm... more vengeance- more! meaner! chances for really really nasty ships to come after you- how about also some kind of 'residual' effect- a ticker or counter on the player that got checked at various times against the chances of vengeance tracking you down and ambushing you out of the blue.

hmm.. I like the sound of vengeance more and more.
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Ttech
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Periculi wrote:hmm... more vengeance- more! meaner! chances for really really nasty ships to come after you- how about also some kind of 'residual' effect- a ticker or counter on the player that got checked at various times against the chances of vengeance tracking you down and ambushing you out of the blue.

hmm.. I like the sound of vengeance more and more.

Hmm, but my way would work for a simple modder (me) ;P
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