couldn't think of a better thread to put this in
dynamic gates: Basicly gates that you can change the destination of.
This would make everyone happy due to you can still use the current topologies but if you wanted you can custom make any kind of topology you wanted. All it would need is an Oncreate event for systems (you can kind of already do this but an official one would be nice) and a way to change the destinations of gates (I am not sure what will happen with the map labels but I am not a fan of saying what system you are going too so just Stargate would be fine for the name.
With these two things you can have systems with a variable amount of stargates, stargates that change after you go through them, and any topology conceivable.
Any opinions on this? Do you think it is a good idea?
edit:
A simple way to put this in is just make keys bindable in normal game or overwrite the current bindings.