At present, Molotoks sent after you for annoying the black marketeers appear as friendlies. This can make it hard to target them if you're using missiles, or an omni weapon. It also means you cannot get help from your wingmen. This is a non sequitur, as they are NOT friendlies, as they are trying to kill you. They're also doing bounty-hunting/piracy, which is a crime against the comonwealth.....Having your wingmen describe them as "good guys" or "innocents" does NOT help the situation.
Can they be bumped to a separate sovereign, that's friendly to commonwealth, corporate and BM, but counts as hostile towards player and wingmen?
Change bounty-hunters to hostiles
You know what? You should also be able to hire them at the BM station. I mean, they're bounty hunters, I'm sure they're willing to accept any work they can get.
[schilcote] It doesn't have to be good, it just has to not be "wow is that the only thing you could think of" bad
yeah. You'd need a timer on it, so that they leave after a while.....and stop at black market stations to reload weapons (the chief disadvantage of the Molotok is that it has no energy weapons, or non-ammo blast weapons).schilcote wrote:You know what? You should also be able to hire them at the BM station. I mean, they're bounty hunters, I'm sure they're willing to accept any work they can get.
Mischievous local moderator. She/Her pronouns.