It would be pretty neat to allow mods and at the very least aventure topology to generate systems dynamically leading up to the final system. It would really create a dynamic universe especially good for post -heretic or pre-heretic if you have hidden gates.
Using loops and a list generate a system and content would be very useful for those circumstance
Allow dynamically generated systems (without using XML)
- Betelgeuse
- Fleet Officer
- Posts: 1920
- Joined: Sun Mar 05, 2006 6:31 am
some random thoughts
Would like to create a new system.
Would like to add to system via functions, planets, stars, stations.
Would like to erase a system.
Would like to save the state of a system and be able to restore that at a later time.
Would like to alter that system state via functions.
Would like to create a new system.
Would like to add to system via functions, planets, stars, stations.
Would like to erase a system.
Would like to save the state of a system and be able to restore that at a later time.
Would like to alter that system state via functions.
Crying is not a proper retort!
- Aury
- Fleet Admiral
- Posts: 5421
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Most importatly we'd like to add a new node, which is pretty much what betel meant by creating a system, though being able to force system-gen to place planets stations & ships would also be nice as a sepparate function
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- Aury
- Fleet Admiral
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Yeah, but no mods are currently in need of regenerating. Would be nice to have though for the future.
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Gaming Systems: R9 5950X, 32GB, 6700XT
Office Systems: Xeon 5318Y, 256GB, A4000
Misc Systems: R5 3500U, 20GB | R5 2400G, 16GB | i5 7640X, 16GB, Vega56 | E5 2620, 8GB, R5 260 | P4 1.8ghz, 0.75GB, Voodoo 5 5500 | Athlon 64 x2 4400+, 1.5GB, FX 5800 Ultra | Pentium D 3.2ghz, 4GB, 7600gt | Celeron g460, 8GB, 730gt | 2x Athlon FX 74, 8GB, 8800gts 512 | FX 9590, 16GB, R9 295x2 | E350, 8GB | Phenom X4 2.6ghz, 16GB, 8800gt | random core2 duo/atom/i5/i7 laptops