Device slots need to become fully positional and individual, allowing for the use of offset weapons fire and ICX-type device fire from a playership, or any ship where the weapon was installed via script, etc.
I've got a number of ideas that require this for TSB (the ships would look very strange, and are actually somewhat underpowered due to their shape without positional slot support.)
Full support of positional slots
- Ttech
- Fleet Admiral
- Posts: 2767
- Joined: Tue Nov 06, 2007 12:03 am
- Location: Traveling in the TARDIS
- Contact:
Humm... I think it would me mighty interesting to be like the larger ships - having a primary and secondary weapon that fires at targets, multiple hull (more then 4) and having multiple shields and missile launchers. Just a thought.
- Arisaya
- Fleet Admiral
- Posts: 5535
- Joined: Tue Feb 05, 2008 1:10 am
- Location: At the VSS Shipyards in the frontier, designing new ships.
Though I was planning on doing it via script, support for designated tertiary slots which auto-alpha strike (unless manually disabled) would be nice.
(shpOrder gPlayership 'barrelRoll)
<New tutorials, modding resources, and official extension stuff coming to this space soon!>
<New tutorials, modding resources, and official extension stuff coming to this space soon!>