Singularity

Post ideas & suggestions you have pertaining to the game here.
Datal
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There will be an Singularity weapon in v.1.05 ?
I ask beacuse in menu there are few types of damage witch are
not in Transendence v.1.01. :o I was really suprised when I played this game for the first time :shock:
Drako Slyith
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You can mod one. It really isn't hard to mod a damage part, just have "damage= "number:singularity"
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Aury
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Actually its "singularity:number" where number can be a number directly or a dice-roll function.
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Ok yeah. I sometimes forget the order. Sorry for the confusion.
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ThePrivateer
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Drako Slyith wrote:You can mod one. It really isn't hard to mod a damage part, just have "damage= "number:singularity"
What kind of damage type is singularity? :?
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It's its own damage type, like laser and kinetic. It's not in use but you can see it if you press F2.
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Aury
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Its like... firing a really small black hole at something (Well, that exactly what it is really); AKA a really, really big mass in a very very small area. But instead of being like kinetic which imparts kinetic energy, this relies on the gravitational mass of the singularity to damage stuff, in a similar vein to graviton damage (but this I suppose is specifically gravitational pull towards a high-velocity object within its own event horizon, as opposed to a graviton wave emiting from a device that is either towards it or away from it)
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ThePrivateer
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Wolfy wrote:Its like... firing a really small black hole at something (Well, that exactly what it is really); AKA a really, really big mass in a very very small area. But instead of being like kinetic which imparts kinetic energy, this relies on the gravitational mass of the singularity to damage stuff, in a similar vein to graviton damage (but this I suppose is specifically gravitational pull towards a high-velocity object within its own event horizon, as opposed to a graviton wave emiting from a device that is either towards it or away from it)
Sounds cools. :twisted: *goes and makes a mod to use it*
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ThePrivateer
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OK, so I made a weapon like this:

Code: Select all


	<ItemType UNID="&itGMSingularityWeapon;"
			name=				"singularity gun"
			level=				"1"
			value=				"250"
			mass=				"1000"
			frequency=			"common"
			attributes=			""
			showReference=		"true"

			description=		"Cool weapon."
			>

		<Image imageID="&rsItemsEI1;" imageX="96" imageY="0" imageWidth="96" imageHeight="96"/>

		<Weapon
				type=				"beam"

				damage=				"singularity:50"
				fireRate=			"10"
				lifetime=			"30"
				powerUse=			"10"

				beamType=			"laser"
				primaryColor=		"0xf1, 0x5f, 0x2a"
				secondaryColor=		"0xff, 0x00, 0x00"
				sound=				"&snLaserCannon;"
				>
		</Weapon>
	</ItemType>
Of course, when I fire it from a test ship, it looks just like a regular laser beam, but nothing cool happens. It's sort of powerful, but nothing spectacular happens - should I change the Weapon Type to something else?
Drako Slyith
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The damage type has nothing to do with the image. You can have a shot that looks like a laser and does kinetic damage, and vice-versa. You have to define what the damage looks like. I like using a missile and making the explosion black. You only see the stars and enemy ships disappear :twisted:
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ThePrivateer
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Drako Slyith wrote:The damage type has nothing to do with the image. You can have a shot that looks like a laser and does kinetic damage, and vice-versa. You have to define what the damage looks like. I like using a missile and making the explosion black. You only see the stars and enemy ships disappear :twisted:
Ah. Okay - I'll expirment with weapon colours/shapes and see if I can make something cool! :D
Datal
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Ok but coming back to topic there will be or not ?
I just want to have one copy TC without any mods, and with full set of weapons (original)...
Imagine that today any mods doesn't exist and we want to have an original singularity weapon...
Drako Slyith
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Well, 1.05 is out now, so there isn't a singularity weapon in it. I think singularity is going to be used for post Heretic stuff that hasn't come out yet.
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Datal
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Drako Slyith wrote:Well, 1.05 is out now, so there isn't a singularity weapon in it. I think singularity is going to be used for post Heretic stuff that hasn't come out yet.
I hope, Thanks !
mtirchick
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I might be asking something for which I could find out for myself but exactly how do we make the explosion black?
New things interest me.
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