Transdata functionality

Post ideas & suggestions you have pertaining to the game here.
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PKodon
Militia Lieutenant
Militia Lieutenant
Posts: 127
Joined: Sat Apr 18, 2009 6:03 pm
Location: "Minocs. I've got a baaad feeling about this.... This is no cave!"

Last night on IRC, Xephyr showed me an image of his ships and stations that he used Transdata to create from his resources.

I was thinking, it would be helpful if one is setting up a package of such images, if Transdata could not only stitch various-sized images together into two sprite sheets (one for the images, one for the masks), but also put out a list of the coordinates within that file (with the original file names) that could be used by the modder to place in their mods (instead of having to write down the coordinates as they manually paste images together into sprite sheets).

Not sure how this would work for ships and stations that have animations, though.

Anyway, the idea probably needs a bit of work, before attempting to implement it, but I thought I'd present it for discussion before I forgot about it.
"Don't ask ..., I don't wanna know, and I don't wanna care!" - PK
Meet us on IRC --> Image
"... the hornet battlepod is the closest we have ingame to flying into battle in a wheelbarrow
with a bathtub nailed upside down to the top of it to provide armor."
- The Shrike
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