Game statistics

Post ideas & suggestions you have pertaining to the game here.
Post Reply
User avatar
Cardinal
Militia Commander
Militia Commander
Posts: 258
Joined: Wed Jun 20, 2007 6:10 pm
Location: New Zealand

Something I would like to see put into a future version of Transcendence is Game Statistics

This wouldn't really have any practical application to the game, but would be interesting to check out.

Some ideas...

Tons of Titanium mined
Tons of Duralloy mined
Tons of Cobalt Thorium mined
... etc
MW expended
Shots fired
Missiles fired
Number of times shields reduced to 0
Commonwealth Rank
CSC Rank
Outlaw Rank
Korolov Rank/Level
Enemy ships destroyed
Friendly ships destroyed
Enemy stations destroyed
Friendly stations destroyed
Contraband purchased (in credits)
Contraband traded (in credits)
Reputation (Trader, miner, smuggler, pirate, mercenary etc)

and so on
I will not be pushed, filed, stamped, indexed, briefed, debriefed or numbered. My life is my own.
User avatar
bimbel
Militia Lieutenant
Militia Lieutenant
Posts: 181
Joined: Wed Jul 05, 2006 8:22 am
Location: Germany
Contact:

I must say that I'm thinking of the same idea 'Game Statistics' for few weeks now! ANd I already looked into it if it's modable but I'm not really into lua scripting (I like php more) and so it will take much(!) more time!

What I have thought up would be that F2 or F3 would pause the game and give youa screen with the menu on the left and Statistics on the right!

And I would go more into Detail what enemys you killed
e.g.
Nomad Salvager: 5
Luminous Drone: 23
...

And maybe also the option to export the raw-data to a text file(could be useful) ;)!
User avatar
Cardinal
Militia Commander
Militia Commander
Posts: 258
Joined: Wed Jun 20, 2007 6:10 pm
Location: New Zealand

Sticking it into the text file would be pretty sweet. Easy to share.
I will not be pushed, filed, stamped, indexed, briefed, debriefed or numbered. My life is my own.
Post Reply