<CanBeUninstalled>, deviceslot, and cargo space oddities

Bug reports for the different beta versions of transcendence.
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Fleet Officer
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Joined: Thu Aug 29, 2013 5:18 am
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 RPC advised me to post some unusual behavior I’ve uncovered over here, so I am. There are a few things I’ve run into in the process of trying to make a non-uninstallable weapon:

 — As near as I can tell, <CanBeUninstalled> is not called when a station removes one weapon to make room for another one to be installed.
 — Setting a ship’s maxweaponslots to 1, setting a weapon’s deviceslots to -1, and having a station remove this weapon to install another one results in a ship with more weapons equipped than it has device slots for.
 — With 25 tons of cargo space and an empty hold, buying a weapon and having it installed put a weapon weighing 26 tons in my cargo hold.

 I have another thread up on this over in the Shipyard — http://forums.kronosaur.com/viewtopic.php?f=5&t=6400 — where I go into a bit more depth on what happened.
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