Teraton Nests
- Arisaya
- Fleet Admiral
- Posts: 5573
- Joined: Tue Feb 05, 2008 1:10 am
- Location: At the VSS Shipyards in the frontier, designing new ships.
they have epic regen levels. try a plasma device. plasma cannons and plasma lances (from the ferrian mod) work wellViper wrote:Hi there. In some post - really don't remember where - I read something about blowing up Teraton nests. Which weapon should I use? I've been trying everything and...nothing works out...
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- digdug
- Fleet Admiral
- Posts: 2620
- Joined: Mon Oct 29, 2007 9:23 pm
- Location: Decoding hieroglyphics on Tan-Ru-Dorem
Thermo Howitzers works too, also you can help yourself with missiles, the MAG ZG24 is powerful enough (and cheap by the time you reach teratons), Siege and High Flux MAGs are good too.
But in my opinion the best station cracker is the kiloton cannon. 8)
But in my opinion the best station cracker is the kiloton cannon. 8)
- Arisaya
- Fleet Admiral
- Posts: 5573
- Joined: Tue Feb 05, 2008 1:10 am
- Location: At the VSS Shipyards in the frontier, designing new ships.
only problem with most of those is that if you run out of ammo, you have to start all over again (since it usually will regen by then)digdug wrote:Thermo Howitzers works too, also you can help yourself with missiles, the MAG ZG24 is powerful enough (and cheap by the time you reach teratons), Siege and High Flux MAGs are good too.
But in my opinion the best station cracker is the kiloton cannon. 8)
(shpOrder gPlayership 'barrelRoll)
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- Commonwealth Pilot
- Posts: 76
- Joined: Thu Dec 20, 2007 8:58 pm
I've had success with an IM90 - if you can get all three arcs hitting him at the same time, it deals plenty of damage - particularily if it's it's an IM90 +XX%