Huari mission

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nitrito
Anarchist
Anarchist
Posts: 8
Joined: Sat Aug 30, 2008 12:39 pm
Location: Italia

Hello fighters!
Who can help me with Huari ?
How many Sung will have to destroy in order to become ally of Huari?
Thanks!
omniaddict
Commonwealth Pilot
Commonwealth Pilot
Posts: 76
Joined: Thu Dec 20, 2007 8:58 pm

nitrito wrote:Hello fighters!
Who can help me with Huari ?
How many Sung will have to destroy in order to become ally of Huari?
Thanks!
Spoilers!



If we look at the code, we see the following piece:

(setq huaSungDestroyed (lambda (theObj theDestroyer)
(if (eq (objGetOrderGiver theDestroyer aDestroyReason) gPlayerShip)
(block (sungDestroyed)
(setq sungDestroyed
(typIncGlobalData &svHuariEmpire; "sungDestroyed")
)

(if (geq sungDestroyed 6) (block (status huariDestroyed)
(setq status (typGetGlobalData &svHuariEmpire; "status"))
(setq huariDestroyed (typGetGlobalData &svHuariEmpire; "huariDestroyed"))

(if (and (not status) (not huariDestroyed))
(block Nil
(typSetGlobalData &svHuariEmpire; "status" 'friend)
(sovSetDisposition &svHuariEmpire; &svPlayer; 'friend)
(sovSetDisposition &svPlayer; &svHuariEmpire; 'friend)
)



I have bolded the important part: "sungdestroyed" must equal 6. when does "sungdestroyed" increase?



<Events>
<OnDestroy>
(huaSungDestroyed gSource aDestroyer)
</OnDestroy>
</Events>


This piece of code shows up in three places: In the codee for a sung fortress, in the code for a sung Citadel, and in the code for "sung fortress in huaramarca", which I think is part of the huari storyline depending on choices you make.




Short answer:


You must destroy 6 citadels/fortresses to make the huari your friends.
nitrito
Anarchist
Anarchist
Posts: 8
Joined: Sat Aug 30, 2008 12:39 pm
Location: Italia

Thanks! You have been very clear and precise!
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