Battling it out in the Heretic

Ask any question about playing and surviving in the Transcendence universe. Newbies welcome!
shanejfilomena
Fleet Officer
Fleet Officer
Posts: 1533
Joined: Tue Mar 22, 2011 8:43 pm
Location: Alaska
Contact:

manipulators do not move. they are stations.
I once tried to make them move but the image files can not track them properly for movement.


I thinks our pilot was very tired and was under attack, I beat 1.05 to death many times with my ideas that I could try .xml
( it was the version that inspired me , with the help of great mods made for it ) it never once did anything stranger then fiction .
Flying Irresponsibly In Eridani......

I don't like to kill pirates in cold blood ..I do it.. but I don't like it..
erik dela cruz
Militia Captain
Militia Captain
Posts: 614
Joined: Wed Mar 02, 2011 7:45 pm
Location: Patrolling Scarborough Shoal and the Spratlys Islands (West Philippine Sea)

But that's the funny thing, one did. Then the game crashed...

....why am I the only who sees these things (like the NAMI plant)? Am I to see dead people too? :?
.....cry without weeping......
.....talk without speaking......
.....scream without raising your voice......
shanejfilomena
Fleet Officer
Fleet Officer
Posts: 1533
Joined: Tue Mar 22, 2011 8:43 pm
Location: Alaska
Contact:

you would probably be the one one of us that finds Domina, yes:)
Flying Irresponsibly In Eridani......

I don't like to kill pirates in cold blood ..I do it.. but I don't like it..
erik dela cruz
Militia Captain
Militia Captain
Posts: 614
Joined: Wed Mar 02, 2011 7:45 pm
Location: Patrolling Scarborough Shoal and the Spratlys Islands (West Philippine Sea)

Hey I found a sorta kinda evidence in my moving manipulators but I must start a new thread inquiring(or bugging) admin /developers about it. 8-)
.....cry without weeping......
.....talk without speaking......
.....scream without raising your voice......
erik dela cruz
Militia Captain
Militia Captain
Posts: 614
Joined: Wed Mar 02, 2011 7:45 pm
Location: Patrolling Scarborough Shoal and the Spratlys Islands (West Philippine Sea)

My thoughts for today.....

I really wish there's an extended version for the Heretic adventure. Whenever I reach this system, I feel a little bit of sadness because the end has come. When I became used to ending a game I crave for a big bang of surprise but judging by the morbid and melancholic(bordering on depressing) atmosphere or something in this system.....it really needs something. I can't seem to put my finger on it but sorry, the climax lacks excitement. It has lots of missions around it where we are working under pressure to finish all before the Sentinels attack. I get excited when I almost subdued the AI twice and I believe I'll get 'em this time, then move like greased lightning to destroy the Xenophobe Ark and the Iocrym stations. I remember the 1st time I got to chase around the Heretic sun searching for the Huygens explorer while the other stations were being pummeled by those creepy Sentinels and running scared away from 'em and getting a good beating and dying so fast(plus that moving Manipulator). Then out of the event horizon get beaten up again by the ICS and her spawns.

......but there's something missing. :?: :?:
.....cry without weeping......
.....talk without speaking......
.....scream without raising your voice......
RPC
Fleet Admiral
Fleet Admiral
Posts: 2876
Joined: Thu Feb 03, 2011 5:21 am
Location: Hmm... I'm confused. Anybody have a starmap to the Core?

How about when you gate out, right after you've killed the ICS, and there is no gating sound. D:

It's too silent.... (I thought that I went through the wrong gate the first time I went through it, like it was a trick gate that would kill me, and the REAL gate was Heretic's star itself....) :shock:
Tutorial List on the Wiki and Installing Mods
Get on Discord for mod help and general chat
Image
Image
Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.
User avatar
Ttech
Fleet Admiral
Fleet Admiral
Posts: 2767
Joined: Tue Nov 06, 2007 12:03 am
Location: Traveling in the TARDIS
Contact:

That would be a sight to see! and then it would be a perfect plug to go to Sandbox systems! :P
Image
Image
erik dela cruz
Militia Captain
Militia Captain
Posts: 614
Joined: Wed Mar 02, 2011 7:45 pm
Location: Patrolling Scarborough Shoal and the Spratlys Islands (West Philippine Sea)

Thoughts for the day: I am thinking of making my mod on the Heretic but don't know how to start it. I am not sure if adding one or two more ICS would kill it. I want more fun and thrill in this last stage of the game so suggestions and advise are welcome. :)
.....cry without weeping......
.....talk without speaking......
.....scream without raising your voice......
BLOBERT
Anarchist
Anarchist
Posts: 3
Joined: Tue Sep 27, 2011 3:15 am

Can someone help me? I think I have let all friendlies die in heretic except the commonwealth base. How do I get to the end of the game? I cannot find any command ship.
BLOBERT
Anarchist
Anarchist
Posts: 3
Joined: Tue Sep 27, 2011 3:15 am

Nevermind! Finally, first win, and did it permadeath vanilla. Hello to everyone, and thank you very much to George for what is just an excellent game.


BLOBERT

Black Market rank Sindikat member
Commonwealth Fleet rank Fleet captain
Commonwealth militia rank Colonel
Domina relationship Canon
Fate Left Human Space on a journey to the Galactic Core
Genome Human male
Korolov rank Legend
Money (credits) 169,017
Money (rin) 103,520
Score 1,292,400
Ship class Wolfen-class gunship
Time played 16 hours and 58 minutes
Version 1.06a

ACHIEVEMENTS & REGRETS

Allowed Volkov to find his wife
Became Legendary Hero of the Arena
Cleared the Charon system for Korolov Shipping
Failed to defend Point Juno
Failed to defend the CSC Antarctica
Liberated Raisu station
Rescued Mr. Katami from the Black Market
Rescued Project Lamplighter scientists

COMBAT

Enemy ships destroyed 1966
Enemy stations destroyed 154
Friendly ships destroyed 43
Friendly stations destroyed 4

COMMERCE

Profit on arms 1,045,373
Profit on goods and materials 274,972
Profit on illegal items 116,065
Profit on luxury goods 73,213

CONDUCTS

Honored permadeath

ENEMY SHIPS DESTROYED

Iocrym command ship 1
Phobos-class dreadnought 5
Iocrym sentinel 79
Gaian processor 3
Ferian warrior 11
Deimos-class destroyer 15
Chasm-class heavy gunship 35
Ventari destroyer 10
The Slicer 1
Tundra-class heavy gunship 43
Ranx dreadnought 4
Centurion/X-class heavy gunship 2
Polar-class freighter 16
Hurin-class destroyer 6
Kobol gunship 12
Luminous drone 107
Xenophobe defender 5
Earth Slaver 2
Zoanthrope behemoth 6
Wolfen-class gunship 2
Sandstorm-class gunship 425
Ares sentry 66
Dwarg master 10
Huygens Explorer 1
Urak destroyer 2
Centurion-class heavy gunship 14
pirate ship Kronosaurus 1
Atonement-class heavy gunship 1
Charon frigate 4
EI500-class freighter 4
heavy IAV 1
Steel slaver 12
Ranx gunship 98
Barbary-class gunship 4
Sung transport 1
Xenophobe fighter 101
Drake-class missileship 9
Repentant-class gunship 36
Ferian miner 60
Heliotrope destroyer 1
Meth enforcer 29
T31-class armed transport 1
Marauder raid platform 5
Ronin/B-class gunship 2
Viking II-class gunship 52
Zoanthrope raider 49
Wind slaver 87
Heliotrope gunship 10
Revelations-class missileship 4
Sapphire-class yacht 3
Plague-class gunship 5
Sotho-class gunship 5
Hammerhead II-class gunship 15
Arco Vaughn 1
Urak sentinel 31
Corsair II-class gunship 57
Oromo-class gunship 5
EI100-class freighter 9
Viking-class gunship 54
Borer II-class gunship 27
Ronin/A-class gunship 6
Earthzone-class armed shuttle 9
Zulu II-class gunship 13
Himal interceptor 8
Zulu-class gunship 4
Hornet-class battlepod 46
Hammerhead-class gunship 21
Borer-class gunship 28
Corsair-class gunship 124
Tenhove-class sentinel 6
Centauri raider 34

ENEMY STATIONS DESTROYED

Ares commune 10
Ares shipyard 8
Kobol Warlords camp 6
Ranx fortress 1
Rogue Fleet settlement 1
Ares outpost 8
Penitent sanctum 4
Ranx outpost 8
Rogue Fleet cache 3
Ventari colony 2
Dwarg fortress 5
Huari fortress 1
outlaw pteracnium mine 2
Sung citadel 2
Sung fortress 4
Heliotrope colony 1
outlaw duranium mine 6
Penitent shrine 12
Death Drug Cartel outpost 8
Dwarg colony 2
Marauder compound 2
Marauder outpost 2
outlaw ceralloy mine 2
Sapiens compound 1
Sung slave camp 2
Urak fortress 2
Anarchist settlement 2
Charon Pirates stronghold 7
Fortress of the Charon Pirates 1
Heliotrope outpost 1
outlaw haven 2
Sapiens camp 1
Urak mine 3
Abbasid outpost 3
Anarchist gathering 1
Charon Pirates outpost 1
Himal refuge 2
outlaw base 2
outlaw camp 1
outlaw titanium mine 10
Urak outpost 1
Anarchist camp 4
Centauri Warlords camp 5
Charon Pirates cache 1
Arco Vaughn's container habitat 1

EXPLORATION

Systems visited 26
Never reached the Galactic Core

FINAL EQUIPMENT

enhanced IM90 multitarget blaster [+70%]
enhanced Iocrym Fracture cannon [+20%]
enhanced Fusionfire howitzer [+80%]
enhanced Mammoth 50MW deflector [+Efficient]
3 damaged segments of light Iocrym armor [+20%]
enhanced segment of light Iocrym armor [+20%]
Hyperion reactor
Longreach I autocannon
patch spider
smuggler's cargo hold

FINAL ITEMS

damaged segment of light Iocrym armor
2 Iocrym Fracture cannons
4 Iocrym sentinel viruses
Iocrym repeller
30 hadron-vacuum fuel cells
3 gems of contrition
192 pteracnium fuel rods
4 gems of despair
Ares Campaign Ribbon
damaged Ares lightning cannon
2 Commonwealth Medals of Honor
2 Commonwealth Medals of Distinction
MRAD experiment
2 Commonwealth military identification chips
enhanced omnidirectional turbolaser cannon [+Fast]
2 bootleg Star Wars 3DVs
black market identification chip
data ROM

FRIENDLY SHIPS DESTROYED

Molotok bounty hunter 5
Ferian miner 27
Salvager Nomad 2
Zoanthrope raider 8
Ronin/B-class gunship 1

FRIENDLY STATIONS DESTROYED

Ferian colony 4

ITEMS INSTALLED

light Iocrym armor
IM90 multitarget blaster
Iocrym Fracture cannon
heavy orthosteel armor
hexacarbide armor
Hyperion reactor
Iocrym veil
omnidirectional ion blaster
Fusionfire howitzer
ion blaster
Koshiba-500 reactor
light ithalium armor
Ares lightning cannon
heavy blast plate
Longreach I autocannon
Mammoth 50MW deflector
SN2500 reactor
150NX reactor
blast plate
Mammoth 25MW deflector
mark III howitzer
patch spider
Yoroi S500 shield generator
MRAD experiment
Nova-100 reactor
ICX missile defense turret
Nova-50 reactor
omnidirectional turbolaser cannon
smuggler's cargo hold
light plasteel armor
NAMI missile launcher
Nova-25 reactor
omnidirectional laser cannon
cargo hold expansion
device labeled "K2"
dual laser cannon
hull plate ionizer
laser collimator

MISSIONS & ACTIVITIES

Commonwealth militia missions 5
CSC missions 12
Korolov escort missions 11
Money earned on missions 7,550
Psionics offered to Domina 26
Slaves freed 13
Slaves offered to Domina 16
Value of supplies donated to Commonwealth Fleet 79,786

WEAPONS FIRED

IM90 multitarget blaster 10,054
Iocrym Fracture cannon 122
omnidirectional ion blaster 4,362
Fusionfire howitzer 8,750
ion blaster 2,278
Ares lightning cannon 3,227
mark III howitzer 2,139
Longreach I autocannon 7,507
omnidirectional turbolaser cannon 12,239
NAMI missile launcher 1
omnidirectional laser cannon 428
dual laser cannon 2,809
KM100 Longbow missile 1
laser cannon 1,607
sdw195
Militia Captain
Militia Captain
Posts: 779
Joined: Wed Nov 18, 2009 1:01 am
Location: Still looking for the csc Antarctica
Contact:

congrats Blobert, also why the capslock nick??
Image
Image
Image
Image
"Dash_Merc - George is a genius, in that he created this game engine that is infinitely extendable"
"<@sheepluva>Good night everybody, may the source be with you." <-- FOSG dev
"You only need THREE tools in life - WD-40 to make things go, Duct Tape to make things stop And C-4 to make things go away"
BLOBERT
Anarchist
Anarchist
Posts: 3
Joined: Tue Sep 27, 2011 3:15 am

Thanks!

Well, the capslock is a habit from other forums.
RPC
Fleet Admiral
Fleet Admiral
Posts: 2876
Joined: Thu Feb 03, 2011 5:21 am
Location: Hmm... I'm confused. Anybody have a starmap to the Core?

Congrats on honoring permadeath. I salute you.
Tutorial List on the Wiki and Installing Mods
Get on Discord for mod help and general chat
Image
Image
Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.
erik dela cruz
Militia Captain
Militia Captain
Posts: 614
Joined: Wed Mar 02, 2011 7:45 pm
Location: Patrolling Scarborough Shoal and the Spratlys Islands (West Philippine Sea)

I'm dying of envy for you now BLOBERT. Drats. My Network game crashed again. :cry:
.....cry without weeping......
.....talk without speaking......
.....scream without raising your voice......
erik dela cruz
Militia Captain
Militia Captain
Posts: 614
Joined: Wed Mar 02, 2011 7:45 pm
Location: Patrolling Scarborough Shoal and the Spratlys Islands (West Philippine Sea)

Transcendence Version 1.08b Vanilla:

On my fifth (or sixth) try (including earlier versions) in neuro-hacking the Iocrym AI..........

I SUBDUED THE IOCRYM ARCHIVE!!!!!!! WOOT! WOOT!!!!!! :D

I'm so happy I can do the dance of joy! Yipee! On completing other missions in the Heretic, I'm left with just one prob..... Trading with lots and lots of loot. <sigh>

Can this be considered a permadeath game if crashed 5 times because of Trans System Crash???? (It's on the stats) :?:
.....cry without weeping......
.....talk without speaking......
.....scream without raising your voice......
Post Reply