
HELP! with Weapon <configuration> code please...
- digdug
- Fleet Admiral
- Posts: 2620
- Joined: Mon Oct 29, 2007 9:23 pm
- Location: Decoding hieroglyphics on Tan-Ru-Dorem
Code: Select all
configuration= "dual; spread5"
there's a guide here for giving each player/modder a unique id to eliminate duplicate unid errors/conflicts with others, and tips to organize unids.Ttech wrote:@regroch it means you need to come up with a new id.
and a blank mod template to start with.
Code: Select all
<?xml version="1.0" ?>
<!DOCTYPE TranscendenceExtension
[
<!ENTITY unidExtension "0xD2119f31">
]>
<TranscendenceExtension UNID="&unidExtension;" version="0.98d">
</TranscendenceExtension>
- Periculi
- Fleet Officer
- Posts: 1282
- Joined: Sat Oct 13, 2007 7:48 pm
- Location: Necroposting in a forum near you
@digdug- yeah, the configuration="type" only takes one value, to get the effect you wanted put it in a <configuration> tag.
I am not sure about what spread5 would look like in code, but if you look at the itDevastator weapon configuration in the posts above, you can see how I got a dual dual shot. Playing around with the angles should get you a spread you want.
I am not sure about what spread5 would look like in code, but if you look at the itDevastator weapon configuration in the posts above, you can see how I got a dual dual shot. Playing around with the angles should get you a spread you want.