If I make a ship in 3D Viz/etc...
- Aury
- Fleet Admiral
- Posts: 5510
- Joined: Tue Feb 05, 2008 1:10 am
- Location: At the VSS Shipyards in the frontier, designing new ships.
Light comes from the upperleft (northwest), the camera is almost perpendicular to the ship, but slightly tilted (10 degrees? I don't remember exactly) facing forwards towards the ship
(shpOrder gPlayership 'barrelRoll)
<New tutorials, modding resources, and official extension stuff coming to this space soon!>
<New tutorials, modding resources, and official extension stuff coming to this space soon!>
http://www.neurohack.com/transcendence/ ... c.php?t=30
In this thread George describes the lighting setup. There are also links that lead to a Python script to do rotations in Blender, and a Java spritesheet assembler. The information should probably make its way into a sticky post at some point.
In this thread George describes the lighting setup. There are also links that lead to a Python script to do rotations in Blender, and a Java spritesheet assembler. The information should probably make its way into a sticky post at some point.