maxArmor?
- Aeonic
- Militia Commander
- Posts: 469
- Joined: Sun Jun 14, 2009 1:05 am
- Location: Designing his dream ship.
Been fiddling with this game for about a week now and I'm trying to break down the main variables for player ships so that I can get started with some modding. I think I have most everything understood (at least, the stuff I'll be using anytime soon), but I have NO idea what "maxArmor" is for. Isn't the ship's armor defined by its plating in the <Armor> section?
- Arisaya
- Fleet Admiral
- Posts: 5535
- Joined: Tue Feb 05, 2008 1:10 am
- Location: At the VSS Shipyards in the frontier, designing new ships.
It's set in number of kilograms, so 10000=10 metric tons (or just tons, as they are said in-game), and 50000=50 tons, and so on, so forth.
Thus a ship with 25000 can install dual titanium barricades, but not P1000 hexphase armor.
BTW- nice ship (in your avvy)!
Thus a ship with 25000 can install dual titanium barricades, but not P1000 hexphase armor.
BTW- nice ship (in your avvy)!
(shpOrder gPlayership 'barrelRoll)
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