"Dash_Merc - George is a genius, in that he created this game engine that is infinitely extendable"
"<@sheepluva>Good night everybody, may the source be with you." <-- FOSG dev
"You only need THREE tools in life - WD-40 to make things go, Duct Tape to make things stop And C-4 to make things go away"
This is probably missing code (on the engine's side).
The xOffset and yOffset attributes probably only work on a <Station> element. A good work around would be to just include the stargate directly (instead of a lookup to the StargateInbound table).
Feel free to add an enhancement request to the bug trac--it should be relatively easy to fix.
i tryed the work around way first but could not get it to work (most likey lack of skill)
"Dash_Merc - George is a genius, in that he created this game engine that is infinitely extendable"
"<@sheepluva>Good night everybody, may the source be with you." <-- FOSG dev
"You only need THREE tools in life - WD-40 to make things go, Duct Tape to make things stop And C-4 to make things go away"
There are tons of examples in the vanilla code. Just look in Transcendence.xml. Here is one I use in BattleZone. Remember to modify it to your needs...