Wolfy wrote:I wonder what this switching can also be applied to, in a practical sense.
Well, theoretically, anything stationary. If it were mobile it would look all wrong. You could have suns that changed colours (absurd), stations that were only around some of the time (would look weird when they suddenly popped in), asteroids that only /sometimes/ have ore (really really annoying), stations with completely different inventories/dockscreens (could probably be done easier in another way)... from a quick brainstorm i definitely think the gates are the best application, but the technique can definitely be used elsewhere.