[Solved] What is startingShipCriteria?
- Arisaya
- Fleet Admiral
- Posts: 5535
- Joined: Tue Feb 05, 2008 1:10 am
- Location: At the VSS Shipyards in the frontier, designing new ships.
Basically you use it to specify what playable ships you want to include or exclude from being seletable.
Both allows for ships you can only buy later in the game, as well as for locking out ships from other adv. ext. or vanilla.
Both allows for ships you can only buy later in the game, as well as for locking out ships from other adv. ext. or vanilla.
(shpOrder gPlayership 'barrelRoll)
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- Arisaya
- Fleet Admiral
- Posts: 5535
- Joined: Tue Feb 05, 2008 1:10 am
- Location: At the VSS Shipyards in the frontier, designing new ships.
ok, so, you have a playable ship with an attribute of "sandboxPlayership" and another with "Part1Playership". And you only want the sandbox playerships to show, because this is the sandbox adv. extension, so you would have for the startingShipCriteria="+sandboxPlayership -Part1Playership"
NOTE: I'm doing this all from memory, so I may have made some major mixups along the way ... >.> I'm pretty sure it's accurate though.
I just wrote a 50,006 word novel for NaNoWriMo XD
NOTE: I'm doing this all from memory, so I may have made some major mixups along the way ... >.> I'm pretty sure it's accurate though.
I just wrote a 50,006 word novel for NaNoWriMo XD
(shpOrder gPlayership 'barrelRoll)
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- Star Weaver
- Militia Commander
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There's also an example in Transcendence.xml; near <AdventureDesc
- alterecco
- Fleet Officer
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Yeah, as it stands right now, if you tag a playership that has the initialClass="true" with the attribute "notInPartI" then it wont show up in the initial ship selection screen of the vanilla adventure. It will however show up in any other adventure that does not exclude based on the same attribute.
- ThePrivateer
- Militia Captain
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That will help me a lot in Hell's Trinity! Thanks alterecco!alterecco wrote:Yeah, as it stands right now, if you tag a playership that has the initialClass="true" with the attribute "notInPartI" then it wont show up in the initial ship selection screen of the vanilla adventure. It will however show up in any other adventure that does not exclude based on the same attribute.
