and get a +10% apc that appears to be disabled in the hud (name in red) but still shoots normally.
what dose enhanced="" accept as a value as i have seen
"Dash_Merc - George is a genius, in that he created this game engine that is infinitely extendable"
"<@sheepluva>Good night everybody, may the source be with you." <-- FOSG dev
"You only need THREE tools in life - WD-40 to make things go, Duct Tape to make things stop And C-4 to make things go away"
you can see that we have 2 attributes
enhanced="..." where you can pass a % of probability of the device to be enhanced.
enhancement="0x0101" where you can choose the actual enhancement for the weapon.
Look at examples in BattleArenaGladiators.xml (as you said) and in SungSlavers.xml (in particular the Dragon Slaver)
But that still doesn't explain why the name of the weapon is in red (like its disabled) when i have a 1000gw reactor and fuel for it, and if fires normally (well normally for an enhanced APC )
"Dash_Merc - George is a genius, in that he created this game engine that is infinitely extendable"
"<@sheepluva>Good night everybody, may the source be with you." <-- FOSG dev
"You only need THREE tools in life - WD-40 to make things go, Duct Tape to make things stop And C-4 to make things go away"
you can see that we have 2 attributes
enhanced="..." where you can pass a % of probability of the device to be enhanced.
enhancement="0x0101" where you can choose the actual enhancement for the weapon.
Look at examples in BattleArenaGladiators.xml (as you said) and in SungSlavers.xml (in particular the Dragon Slaver)
There is also one more option:
enhancement="=(someTransLispExpression)"
You can create an expression that returns an enhancement hex code.
oh the same device to randomize if it gets an Enhancement and what it will be if it gets one
"Dash_Merc - George is a genius, in that he created this game engine that is infinitely extendable"
"<@sheepluva>Good night everybody, may the source be with you." <-- FOSG dev
"You only need THREE tools in life - WD-40 to make things go, Duct Tape to make things stop And C-4 to make things go away"
I've been trying some really weird things to get that to work! YAY!!!
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and you should come up with quite a lot of interesting things
thats what i did
"Dash_Merc - George is a genius, in that he created this game engine that is infinitely extendable"
"<@sheepluva>Good night everybody, may the source be with you." <-- FOSG dev
"You only need THREE tools in life - WD-40 to make things go, Duct Tape to make things stop And C-4 to make things go away"
Unfortunately it doesn't seem to work on nodeIDs. I assume that's because they are set in the beginning of the game so it can't rewrite it. shame. Oh well, still a good tool to have.
Play in over 100 systems in a network. Play the 2011 Mod Of the Year
and the highest rated mod on Xelerus, The Network.
Play the July Mod of the Month, Fellow Pilgrims!
Play My other mods as well
(Drako Slyith)* I am a person
(Eliza chatbot)> Do you believe it is normal to be a person?