Need help with system creation

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Fleet Admiral
Fleet Admiral
Posts: 2876
Joined: Thu Feb 03, 2011 5:21 am
Location: Hmm... I'm confused. Anybody have a starmap to the Core?

I have

Code: Select all

<SystemType UNID="&ssLumen;" 			
			>		
		<SystemGroup>
			<!-- Star -->
			<Station type="&stG-TypeStar;" name="Lumen"/>
			<Orbitals>
				<Group distance="50">
					<Primary>
						<Lookup table="StargateOutbound"/>
					</Primary>					
					<Siblings radiusInc="8">
						<Marker objName="Start"/>
					</Siblings>
				</Group>			
				<Group>
					<Orbitals count="1d3+4" BodeDistanceStart="1d12+70" BodeDistanceEnd="1d110+760" angle="random">
						<Variants>
							<Lookup	maxRadius="750" table="Vulcanoids"/>
							<Lookup	maxRadius="550" table="AsteroidBelt"/>
						</Variants>
					</Orbitals>
				</Group>
				<Group distance="150">
					<Primary>
						<Station type="&stCrateredPlanet;" 
								objName="OldStart"
								name="Dante II" 
								showOrbit="true"
								/>
					</Primary>
					<Siblings radiusInc="12">
						<Group>
							<Station type="&stAresHQ;"/>
						</Group>
					</Siblings>
				</Group>
				<Group distance="550">
					<Primary>
						<Station type="&stPlanetoid;" 
								objName="OldStart"
								name="Dante II" 
								showOrbit="true"
								/>
					</Primary>
					<Siblings radiusInc="12">
						<Group>
							<Station type="&stRanxHQ;"/>
						</Group>
					</Siblings>
				</Group>
				<Group distance="750">
					<Primary>
						<Station type="&stBiospherePlanet;" 
								objName="OldStart"
								name="Dante II" 
								showOrbit="true"
								/>
					</Primary>
					<Siblings radiusInc="12">
						<Group>
							<Station type="&stCWHQ;"/>
						</Group>
					</Siblings>
				</Group>
			</Orbitals>
		</SystemGroup>
	</SystemType>

but the planets are always created in the right side of the system. How do you make them in the left side of the system?
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Drako Slyith
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Joined: Wed Feb 03, 2010 4:28 am
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When you have <Orbitals> or <Group> What you need for angles are <Orbitals distance="whatever" angle="random"> And similar for Group. You don't specify the angle so it puts it at a set default.
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