Ship images

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fusion823
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im using one of devlenk6's images i think its called luminous. what im trying to do is take the corporate cruiser playership and change the image,
i changed the entity to say luminous and then gave it a random UNID. Then i went to the images section and changed the imageID to luminous. Then i got confused because the corp. cruiser image has rs before it. The image is in the extensions folder and now when i try to run the game it says that on line 137- which is the line with the image id- is an invalid entity. Is there any way to fix this?

What am i doing wrong

here is the code for the parts that i changed

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<!ENTITY rsLuminous				"0xD0C92425">

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<Image imageID="&rsLuminous;" imageX="576" imageY="0" imageWidth="192" imageHeight="192" imageFrameCount="0" imageTicksPerFrame="0"/>
any help would be great thanks
Mike
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dvlenk6
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You need an image tag, so Transcendence knows which images to use for the &rsxxxx:

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<Image UNID="&rsLuminous;" bitmap="LuminousShip.jpg" bitmask="LuminousMask.bmp" backColor="0x00000000"/>
Put that right after your <TranscendenceExtension...> opening tag.
Your names for the .jpg and .bmp might be different than those above.

The part you have for the ship image looks right, just doesn't know which images to load.

EDIT - you need both a ship graphic (the .jpg) and it's mask (b/w .bmp) in the extensions folder.
"War is hell."
-William Tecumseh Sherman
http://dvlenk6.blackraven3d.com/transgals.html
fusion823
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Posts: 14
Joined: Tue Dec 12, 2006 12:31 pm
Location: Baltimore MD

added what u said but now it says that it is unable to load the UNID

here is the entire code

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<?xml version="1.0" ?>
<!DOCTYPE TranscendenceExtension
	[
	
	<!ENTITY unidExtension				"0xD0623010">
	<!ENTITY scCorporateCruiser			"0x00153001">
	<!ENTITY ImageUNID				"0xD0382945'>
	<!ENTITY itQuadroCarbideArmor			"0x00004137">
	<!ENTITY itRasiermesserLauncher			"0x000040E4">
	<!ENTITY itOmniTeV9Blaster			"0x00004113">
	<!ENTITY itPlasmaShieldGenerator			"0x00004039">
	<!ENTITY itGotha10Missile				"0x000040E5">
	<!ENTITY itPteracniumFuelRod			"0x000040AF">
	<!ENTITY itMilitaryID			"0x000040C7">\
	<!ENTITY itSmugglersCargoHold		"0x00004080">
	<!ENTITY itFichikaiArmorV				"0xD0C40305">
	<!ENTITY itOmniRom				"0xDABC1000">
	<!ENTITY itOmniAlienRom				"0xDABC1001">
	<!ENTITY itBlackMarketID			"0x00004056">	
	<!ENTITY itFusionfireHowitzer			"0x0000412C">
	<!ENTITY itSTTPI2				"0xD0C50010">
	<!ENTITY itFKUniversalID			"0xD0C47037"> 
	<!ENTITY itFichikaiCartoonCopyrights		"0xD0C40171">
	<!ENTITY itSTTReactor1				"0xD0C50012">

	<!ENTITY itDominaROM				"0xD0160029">

	<!ENTITY Luminous				"0xD0C92425">
	
	<!ENTITY rsWolfenShields				"0x0000F00D">
	<!ENTITY rsWolfenArmor				"0x0000F00E">
	<!ENTITY rsZubrinReactor				"0x0000F00C">
	
]>
<TranscendenceExtension UNID="&unidExtension;" version="0.95">
<Image UNID="&Luminous;" bitmap="Luminous.jpg" bitmask="Luminousmask.jpg" backColor="0x00000000"/>


<ItemType UNID="&it1GWReactor;"
			name=				"Hyperion 2GW reactor"
			level=				"9"
			value=				"400000"
			frequency=			"veryrare"
			mass=				"8500"
			modifiers=			"MajorItem"

			description=		"Based on a Ringer design, this is an exotic vacuum reactor rated at 2GW peak power output."
			>

		<Image imageID="&rsItems1;" imageX="288" imageY="288" imageWidth="96" imageHeight="96"/>

		<ReactorDevice
				maxPower=		"20000"
				fuelEfficiency=	"15"
				maxFuel=		"3000000"
				minFuelTech=	"6"
				maxFuelTech=	"12"
				/>
				</ItemType>




	<!-- Corporate Cruiser -->
	
	<ShipClass UNID="&scCorporateCruiser;"
			manufacturer=			"Dakota's Dry Dock"
			class=				"Corporate"
			type=				"cruiser"
			score=				"2385"
			techOrder=			"mech"
			
			mass=				"8000"
			cargoSpace=			"1500"
			thrust=				"5000"
			maneuver=			"12"
			maxSpeed=			"20"

			maxArmor=			"50000"
			maxCargoSpace=			"1500"
			maxDevices=			"20"
			cyberDefenseLevel=		"8"

			leavesWreck=			"100"
			>

		<Armor>
			<ArmorSection start="345" span="15" armorID="&itFichikaiArmorV;"/>
			<ArmorSection start="330" span="15" armorID="&itFichikaiArmorV;"/>
			<ArmorSection start="315" span="15" armorID="&itFichikaiArmorV;" nonCritical="general"/>
			<ArmorSection start="300" span="15" armorID="&itFichikaiArmorV;" nonCritical="general"/>
			<ArmorSection start="285" span="15" armorID="&itFichikaiArmorV;" nonCritical="general"/>
			<ArmorSection start="270" span="15" armorID="&itFichikaiArmorV;" nonCritical="general"/>
			<ArmorSection start="255" span="15" armorID="&itFichikaiArmorV;" nonCritical="general"/>
			<ArmorSection start="240" span="15" armorID="&itFichikaiArmorV;" nonCritical="general"/>
			<ArmorSection start="225" span="15" armorID="&itFichikaiArmorV;" nonCritical="general"/>
			<ArmorSection start="210" span="15" armorID="&itFichikaiArmorV;" nonCritical="general"/>
			<ArmorSection start="195" span="15" armorID="&itFichikaiArmorV;"/>
			<ArmorSection start="180" span="15" armorID="&itFichikaiArmorV;"/>

			<ArmorSection start="165" span="15" armorID="&itFichikaiArmorV;"/>
			<ArmorSection start="150" span="15" armorID="&itFichikaiArmorV;"/>
			<ArmorSection start="135" span="15" armorID="&itFichikaiArmorV;" nonCritical="general"/>
			<ArmorSection start="120" span="15" armorID="&itFichikaiArmorV;" nonCritical="general"/>
			<ArmorSection start="105" span="15" armorID="&itFichikaiArmorV;" nonCritical="general"/>
			<ArmorSection start="90"  span="15" armorID="&itFichikaiArmorV;" nonCritical="general"/>
			<ArmorSection start="75"  span="15" armorID="&itFichikaiArmorV;" nonCritical="general"/>
			<ArmorSection start="60"  span="15" armorID="&itFichikaiArmorV;" nonCritical="general"/>
			<ArmorSection start="45"  span="15" armorID="&itFichikaiArmorV;" nonCritical="general"/>
			<ArmorSection start="30"  span="15" armorID="&itFichikaiArmorV;" nonCritical="general"/>
			<ArmorSection start="15"  span="15" armorID="&itFichikaiArmorV;"/>
			<ArmorSection start="0"   span="15" armorID="&itFichikaiArmorV;"/>
			</Armor>

		<Devices>
			<Device deviceID="&itOmniTeV9Blaster;"/>
			<Device deviceID="&itSTTPI2;"/>
			<Device deviceID="&itSmugglersCargoHold;"/>
			<Device deviceID="&itFusionfireHowitzer;"/>
			<Device deviceID="&itSTTReactor1;"/>

			</Devices>

		<Items>
			<Item count="2000" item="&itGotha10Missile;"/>
			<Item count="1000" item="&itPteracniumFuelRod;"/>
			<Item count="1" item="&itMilitaryID;"/>
			<Item count="1" item="&itBlackMarketID;"/>
			<Item count="15" item="&itDiamondCrystal;"/>
			<Item count="25" item="&itSystemMapROM;"/>
			<Item count="1" item="&itOmniRom;"/>
			<Item count="1" item="&itOmniAlienRom;"/>
			<Item count="1" item="&itFKUniversalID;"/>
			<Item count="1" item="&itFichikaiCartoonCopyrights;"/>
			<Item count="5" item="&itDominaROM;"/>
			</Items>
				

		<Image imageID="&Luminous;" imageX="0" imageY="0" imageWidth="192" imageHeight="192" imageFrameCount="0" imageTicksPerFrame="0"/>
does this help you help me at all??
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I Died a horrible death
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dvlenk6
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Code: Select all

<!ENTITY ImageUNID            "0xD0382945'>
You don't need that, get rid of it. And the ' at the end is also a typo.
AFAIK, ALL !ENTITIES must begin with &
- - - - -
This is the UNID for the image:

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<!ENTITY Luminous            "0xD0C92425">
And it should be:

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<!ENTITY &rsLuminous            "0xD0C92425">
- - - - -

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<Image UNID="&Luminous;" bitmap="Luminous.jpg" bitmask="Luminousmask.jpg" backColor="0x00000000"/>
Should be:

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<Image UNID="&rsLuminous;" bitmap="Luminous.jpg" bitmask="Luminousmask.jpg" backColor="0x00000000"/>
- - - - -
In the ship image:

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<Image imageID="&Luminous;" imageX="0" imageY="0" imageWidth="192" imageHeight="192" imageFrameCount="0" imageTicksPerFrame="0"/>
Should be:

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<Image imageID="&rsLuminous;" imageX="0" imageY="0" imageWidth="192" imageHeight="192" imageFrameCount="0" imageTicksPerFrame="0"/>
- - - - -
If you don't have a </ShipClass>, you need that too.
- - - - -
You don't have to copy UNIDS that are already declared in the Transcendence xmls. It won't hurt to have them, but it's more work.
The UNIDS from other extensions are the only ones you have to copy over.
- - - - -
You used this for your extension UNID: 0xD0623010
and then used this for you Image UNID: 0xD0C92425
I'm not sure if that is a problem right now, but eventually extensions are supposed to require that the same Designer ID is used throughout.
Designer ID is the first 4 hex. numbers after 0x
Those should all be the same, to help with UNID conflicts with other extensions. And if future versions require that, you won't have to go back and redo your mods to use them.
"War is hell."
-William Tecumseh Sherman
http://dvlenk6.blackraven3d.com/transgals.html
fusion823
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Posts: 14
Joined: Tue Dec 12, 2006 12:31 pm
Location: Baltimore MD

i did everything u told me to but now it says unable to load image d0cxxxxx
now what should i do??

Code: Select all

<?xml version="1.0" ?>
<!DOCTYPE TranscendenceExtension
	[
	
	<!ENTITY unidExtension				"0xD0C23010">
	<!ENTITY scCorporateCruiser			"0x00153001">
	<!ENTITY itQuadroCarbideArmor			"0x00004137">
	<!ENTITY itRasiermesserLauncher			"0x000040E4">
	<!ENTITY itOmniTeV9Blaster			"0x00004113">
	<!ENTITY itPlasmaShieldGenerator			"0x00004039">
	<!ENTITY itGotha10Missile				"0x000040E5">
	<!ENTITY itPteracniumFuelRod			"0x000040AF">
	<!ENTITY itMilitaryID			"0x000040C7">
	<!ENTITY itSmugglersCargoHold		"0x00004080">
	<!ENTITY itFichikaiArmorV				"0xD0C40305">
	<!ENTITY itOmniRom				"0xDABC1000">
	<!ENTITY itOmniAlienRom				"0xDABC1001">
	<!ENTITY itBlackMarketID			"0x00004056">	
	<!ENTITY itFusionfireHowitzer			"0x0000412C">
	<!ENTITY itSTTPI2				"0xD0C50010">
	<!ENTITY itFKUniversalID			"0xD0C47037"> 
	<!ENTITY itFichikaiCartoonCopyrights		"0xD0C40171">
	<!ENTITY itSTTReactor1				"0xD0C50012">

	<!ENTITY itDominaROM				"0xD0160029">

	<!ENTITY rsLuminous				"0xD0C92425">
	
	<!ENTITY rsWolfenShields				"0x0000F00D">
	<!ENTITY rsWolfenArmor				"0x0000F00E">
	<!ENTITY rsZubrinReactor				"0x0000F00C">
	
]>
<TranscendenceExtension UNID="&unidExtension;" version="0.95">
<Image UNID="&rsLuminous;"	bitmap="Luminous.jpg"	bitmask="Luminousmask.jpg"  backColor="0x00000000"/>

<ItemType UNID="&it1GWReactor;"
			name=				"Hyperion 2GW reactor"
			level=				"9"
			value=				"400000"
			frequency=			"veryrare"
			mass=				"8500"
			modifiers=			"MajorItem"

			description=		"Based on a Ringer design, this is an exotic vacuum reactor rated at 2GW peak power output."
			>

		<Image imageID="&rsItems1;" imageX="288" imageY="288" imageWidth="96" imageHeight="96"/>

		<ReactorDevice
				maxPower=		"20000"
				fuelEfficiency=	"15"
				maxFuel=		"3000000"
				minFuelTech=	"6"
				maxFuelTech=	"12"
				/>
				</ItemType>




	<!-- Corporate Cruiser -->
	
	<ShipClass UNID="&scCorporateCruiser;"
			manufacturer=			"Dakota's Dry Dock"
			class=				"Corporate"
			type=				"cruiser"
			score=				"2385"
			techOrder=			"mech"
			
			mass=				"8000"
			cargoSpace=			"1500"
			thrust=				"5000"
			maneuver=			"12"
			maxSpeed=			"20"

			maxArmor=			"50000"
			maxCargoSpace=			"1500"
			maxDevices=			"20"
			cyberDefenseLevel=		"8"

			leavesWreck=			"100"
			>

		<Armor>
			<ArmorSection start="345" span="15" armorID="&itFichikaiArmorV;"/>
			<ArmorSection start="330" span="15" armorID="&itFichikaiArmorV;"/>
			<ArmorSection start="315" span="15" armorID="&itFichikaiArmorV;" nonCritical="general"/>
			<ArmorSection start="300" span="15" armorID="&itFichikaiArmorV;" nonCritical="general"/>
			<ArmorSection start="285" span="15" armorID="&itFichikaiArmorV;" nonCritical="general"/>
			<ArmorSection start="270" span="15" armorID="&itFichikaiArmorV;" nonCritical="general"/>
			<ArmorSection start="255" span="15" armorID="&itFichikaiArmorV;" nonCritical="general"/>
			<ArmorSection start="240" span="15" armorID="&itFichikaiArmorV;" nonCritical="general"/>
			<ArmorSection start="225" span="15" armorID="&itFichikaiArmorV;" nonCritical="general"/>
			<ArmorSection start="210" span="15" armorID="&itFichikaiArmorV;" nonCritical="general"/>
			<ArmorSection start="195" span="15" armorID="&itFichikaiArmorV;"/>
			<ArmorSection start="180" span="15" armorID="&itFichikaiArmorV;"/>

			<ArmorSection start="165" span="15" armorID="&itFichikaiArmorV;"/>
			<ArmorSection start="150" span="15" armorID="&itFichikaiArmorV;"/>
			<ArmorSection start="135" span="15" armorID="&itFichikaiArmorV;" nonCritical="general"/>
			<ArmorSection start="120" span="15" armorID="&itFichikaiArmorV;" nonCritical="general"/>
			<ArmorSection start="105" span="15" armorID="&itFichikaiArmorV;" nonCritical="general"/>
			<ArmorSection start="90"  span="15" armorID="&itFichikaiArmorV;" nonCritical="general"/>
			<ArmorSection start="75"  span="15" armorID="&itFichikaiArmorV;" nonCritical="general"/>
			<ArmorSection start="60"  span="15" armorID="&itFichikaiArmorV;" nonCritical="general"/>
			<ArmorSection start="45"  span="15" armorID="&itFichikaiArmorV;" nonCritical="general"/>
			<ArmorSection start="30"  span="15" armorID="&itFichikaiArmorV;" nonCritical="general"/>
			<ArmorSection start="15"  span="15" armorID="&itFichikaiArmorV;"/>
			<ArmorSection start="0"   span="15" armorID="&itFichikaiArmorV;"/>
			</Armor>

		<Devices>
			<Device deviceID="&itOmniTeV9Blaster;"/>
			<Device deviceID="&itSTTPI2;"/>
			<Device deviceID="&itSmugglersCargoHold;"/>
			<Device deviceID="&itFusionfireHowitzer;"/>
			<Device deviceID="&itSTTReactor1;"/>

			</Devices>

		<Items>
			<Item count="2000" item="&itGotha10Missile;"/>
			<Item count="1000" item="&itPteracniumFuelRod;"/>
			<Item count="1" item="&itMilitaryID;"/>
			<Item count="1" item="&itBlackMarketID;"/>
			<Item count="15" item="&itDiamondCrystal;"/>
			<Item count="25" item="&itSystemMapROM;"/>
			<Item count="1" item="&itOmniRom;"/>
			<Item count="1" item="&itOmniAlienRom;"/>
			<Item count="1" item="&itFKUniversalID;"/>
			<Item count="1" item="&itFichikaiCartoonCopyrights;"/>
			<Item count="5" item="&itDominaROM;"/>
			</Items>
				

		<Image imageID="&rsLuminous;" imageX="0" imageY="0" imageWidth="250" imageHeight="250" imageFrameCount="0" imageTicksPerFrame="0"/>

		<AISettings
			fireRateAdj=		"25"
			fireAccuracy=		"95"
			perception=			"4"
			/>

		<PlayerSettings
			desc= "Corporate Cruiser"
			initialClass=		"true">

			<ArmorDisplay>
				<ArmorSection name="forward 1"
						imageID="&rsWolfenArmor;" 
						imageX="0" imageY="0" imageWidth="0" imageHeight="0"
						destX="42" destY="19" hpX="44" hpY="0"
						nameY="8" nameBreakWidth="200" nameDestX="0" nameDestY="10" />

				<ArmorSection name="forward 2"
						imageID="&rsWolfenArmor;" 
						imageX="0" imageY="0" imageWidth="0" imageHeight="0"
						destX="42" destY="19" hpX="66" hpY="0"
						nameY="8" nameBreakWidth="200" nameDestX="0" nameDestY="10" />

				<ArmorSection name="starboard 1"
						imageID="&rsWolfenArmor;" 
						imageX="75" imageY="0" imageWidth="0" imageHeight="0"
						destX="94" destY="34" hpX="92" hpY="0"
						nameY="30" nameBreakWidth="360" nameDestX="12" nameDestY="0" />

				<ArmorSection name="starboard 2"
						imageID="&rsWolfenArmor;" 
						imageX="75" imageY="0" imageWidth="0" imageHeight="0"
						destX="94" destY="34" hpX="92" hpY="13"
						nameY="30" nameBreakWidth="360" nameDestX="12" nameDestY="0" />

				<ArmorSection name="starboard 3"
						imageID="&rsWolfenArmor;" 
						imageX="75" imageY="0" imageWidth="0" imageHeight="0"
						destX="94" destY="34" hpX="92" hpY="25"
						nameY="30" nameBreakWidth="360" nameDestX="12" nameDestY="0" />

				<ArmorSection name="starboard 4"
						imageID="&rsWolfenArmor;" 
						imageX="75" imageY="0" imageWidth="0" imageHeight="0"
						destX="94" destY="34" hpX="92" hpY="39"
						nameY="30" nameBreakWidth="360" nameDestX="12" nameDestY="0" />

				<ArmorSection name="starboard 5"
						imageID="&rsWolfenArmor;" 
						imageX="75" imageY="0" imageWidth="0" imageHeight="0"
						destX="94" destY="34" hpX="92" hpY="53"
						nameY="30" nameBreakWidth="360" nameDestX="12" nameDestY="0" />

				<ArmorSection name="starboard 6"
						imageID="&rsWolfenArmor;" 
						imageX="75" imageY="0" imageWidth="0" imageHeight="0"
						destX="94" destY="34" hpX="92" hpY="67"
						nameY="30" nameBreakWidth="360" nameDestX="12" nameDestY="0" />

				<ArmorSection name="starboard 7"
						imageID="&rsWolfenArmor;" 
						imageX="75" imageY="0" imageWidth="0" imageHeight="0"
						destX="94" destY="34" hpX="92" hpY="81"
						nameY="30" nameBreakWidth="360" nameDestX="12" nameDestY="0" />

				<ArmorSection name="starboard 8"
						imageID="&rsWolfenArmor;" 
						imageX="75" imageY="0" imageWidth="0" imageHeight="0"
						destX="94" destY="34" hpX="92" hpY="95"
						nameY="30" nameBreakWidth="360" nameDestX="12" nameDestY="0" />

				<ArmorSection name="starboard 9"
						imageID="&rsWolfenArmor;" 
						imageX="75" imageY="0" imageWidth="0" imageHeight="0"
						destX="94" destY="34" hpX="92" hpY="108"
						nameY="30" nameBreakWidth="360" nameDestX="12" nameDestY="0" />

				<ArmorSection name="starboard 10"
						imageID="&rsWolfenArmor;" 
						imageX="75" imageY="0" imageWidth="0" imageHeight="0"
						destX="94" destY="34" hpX="92" hpY="121"
						nameY="30" nameBreakWidth="360" nameDestX="12" nameDestY="0" />

				<ArmorSection name="aft 1"
						imageID="&rsWolfenArmor;" 
						imageX="0" imageY="75" imageWidth="0" imageHeight="0"
						destX="42" destY="103" hpX="44" hpY="121"
						nameY="74" nameBreakWidth="360" nameDestX="12" nameDestY="0" />

				<ArmorSection name="aft 2"
						imageID="&rsWolfenArmor;" 
						imageX="0" imageY="75" imageWidth="0" imageHeight="0"
						destX="42" destY="103" hpX="66" hpY="121"
						nameY="74" nameBreakWidth="360" nameDestX="12" nameDestY="0" />

				<ArmorSection name="port 1"
						imageID="&rsWolfenArmor;" 
						imageX="52" imageY="0" imageWidth="0" imageHeight="0"
						destX="19" destY="34" hpX="18" hpY="0"
						nameY="52" nameBreakWidth="200" nameDestX="0" nameDestY="8" />

				<ArmorSection name="port 2"
						imageID="&rsWolfenArmor;" 
						imageX="52" imageY="0" imageWidth="0" imageHeight="0"
						destX="19" destY="34" hpX="18" hpY="13"
						nameY="52" nameBreakWidth="200" nameDestX="0" nameDestY="8" />

				<ArmorSection name="port 3"
						imageID="&rsWolfenArmor;" 
						imageX="52" imageY="0" imageWidth="0" imageHeight="0"
						destX="19" destY="34" hpX="18" hpY="25"
						nameY="52" nameBreakWidth="200" nameDestX="0" nameDestY="8" />
				
				<ArmorSection name="port 4"
						imageID="&rsWolfenArmor;" 
						imageX="52" imageY="0" imageWidth="0" imageHeight="0"
						destX="19" destY="34" hpX="18" hpY="39"
						nameY="52" nameBreakWidth="200" nameDestX="0" nameDestY="8" />

				<ArmorSection name="port 5"
						imageID="&rsWolfenArmor;" 
						imageX="52" imageY="0" imageWidth="0" imageHeight="0"
						destX="19" destY="34" hpX="18" hpY="53"
						nameY="52" nameBreakWidth="200" nameDestX="0" nameDestY="8" />

				<ArmorSection name="port 6"
						imageID="&rsWolfenArmor;" 
						imageX="52" imageY="0" imageWidth="0" imageHeight="0"
						destX="19" destY="34" hpX="18" hpY="67"
						nameY="52" nameBreakWidth="200" nameDestX="0" nameDestY="8" />

				<ArmorSection name="port 7"
						imageID="&rsWolfenArmor;" 
						imageX="52" imageY="0" imageWidth="0" imageHeight="0"
						destX="19" destY="34" hpX="18" hpY="81"
						nameY="52" nameBreakWidth="200" nameDestX="0" nameDestY="8" />
						
				<ArmorSection name="port 8"
						imageID="&rsWolfenArmor;" 
						imageX="52" imageY="0" imageWidth="0" imageHeight="0"
						destX="19" destY="34" hpX="18" hpY="95"
						nameY="52" nameBreakWidth="200" nameDestX="0" nameDestY="8" />

				<ArmorSection name="port 9"
						imageID="&rsWolfenArmor;" 
						imageX="52" imageY="0" imageWidth="0" imageHeight="0"
						destX="19" destY="34" hpX="18" hpY="108"
						nameY="52" nameBreakWidth="200" nameDestX="0" nameDestY="8" />

				<ArmorSection name="port 10"
						imageID="&rsWolfenArmor;" 
						imageX="52" imageY="0" imageWidth="0" imageHeight="0"
						destX="19" destY="34" hpX="23" hpY="121"
						nameY="52" nameBreakWidth="200" nameDestX="0" nameDestY="8" />
						</ArmorDisplay>

			<ShieldDisplay>
				<Image imageID="&rsWolfenShields;" imageX="0" imageY="0" imageWidth="136" imageHeight="136"/>
				</ShieldDisplay>
				
			<ReactorDisplay>
				<Image imageID="&rsZubrinReactor;" 
						imageX="0" imageY="0" imageWidth="256" imageHeight="60"/>
				
				<PowerLevelImage imageID="&rsZubrinReactor;"
						imageX="0" imageY="60" imageWidth="202" imageHeight="14"
						destX="54" destY="9"/>
						
				<FuelLevelImage imageID="&rsZubrinReactor;"
						imageX="0" imageY="74" imageWidth="194" imageHeight="14"
						destX="54" destY="37"/>
						
				<FuelLowLevelImage imageID="&rsZubrinReactor;"
						imageX="0" imageY="88" imageWidth="194" imageHeight="14"/>
						
				<ReactorText x="62" y="22" width="154" height="14"/>
				<PowerLevelText x="62" y="0" width="154" height="9"/>
				<FuelLevelText x="62" y="51" width="154" height="9"/>
				</ReactorDisplay>
			
			</PlayerSettings>

		</ShipClass>		

</TranscendenceExtension>
this is the ENTIRE code, yes i know i havent created my own UNIDs and all from the corp cruiser, i just wanted to get this done first.

EDIT-- just changed a couple things and the error code changed to

unable to load image 0

does that change anything
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dvlenk6
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Well, not everything :lol: Change your UNIDS Designer IDs to match. Might not help, but it can't hurt.
unidExtension and &rsLuminous
- - - - -
Also, If you got the images from my site, the mask one will definetly be a .bmp instead of a .jpg
It should be a 1-bit .bmp no matter where you got it. If it is a .jpg, that could be causing your problem. If it is just the name, then Transcendence just can't find the file.
I don't remember uploading any called "Luminous" though.
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http://dvlenk6.blackraven3d.com/transgals.html
Yugi
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I think he's talking about Oddbob's Luminous ship...
OddBob
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PostPosted: Wed Dec 20, 2006 9:51 pm Post subject:
I think he's talking about Oddbob's Luminous ship...
If he is, that ships' mask is in fact a .JPG. But it does work with a jpeg (at least it worked for me back when I made that), although it should be a .bmp.
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dvlenk6
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I forgot about that one :oops:
Sorry.
That was uploaded right when I made the site pages for the new server.
- - - - -
Since that ship does have a .jpg mask, the only thing that I can see wrong with the xml is the Designer ID UNID numbers.
"War is hell."
-William Tecumseh Sherman
http://dvlenk6.blackraven3d.com/transgals.html
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