I would like to see two seperate pieces of code:
First, the Radiation Effect.
Second, the Heretic Rad Cloud.
I was wondereing if anyone knew how to modify and/or replicate these pieces of code.
Looking for two pieces of code.
- Resident-Pyromaniac
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- digdug
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the radiation effect itself (the green glow) is hardcoded, AFAIK.First, the Radiation Effect.
you can apply it to ships using a weapon with radiation attribute
or by using the function (shpMakeRadioactive ship)
you can probe a ship for radioactivity using (objIsRadioactive obj)
and you can remove the radioactivity using (shpDecontaminate ship)
do you mean the old green glow that was around Heretic stargate before 1.0 ?Second, the Heretic Rad Cloud.
that is a <Particles> effect that has been removed but the debris image itself is still included in the resources:
<Image imageID="&rsDebris1;" imageX="0" imageY="32" imageWidth="0" imageHeight="0" imageFrameCount="8" imageTicksPerFrame="4"/>
I don't know if the old <particles> is still working but here is a general code you can put in a station satellites:
Code: Select all
<Satellites>
<Orbitals distance="0" scale="light-second" angle="random">
<Particles
name= "radiation field"
count= "1200"
radius= "2"
dampening= "50"
minRadius= "0"
damage= "plasma:22d4; WMD7"
canhitsource= "false"
passthrough= "100"
>
<Image imageID="&rsDebris1;" imageX="0" imageY="32" imageWidth="0" imageHeight="0" imageFrameCount="8" imageTicksPerFrame="4"/>
</Particles>
</Orbitals>
</Satellites>