Luminous help

Freeform discussion about anything related to modding Transcendence.
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Song
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Joined: Mon Aug 17, 2009 4:27 am

So I've downloaded Luminous (and the explosions generator) to make new explosions for SW&A and SM&M+. I *think* I've gotten the hang of the basics, although I'm still having interesting muckups (and can't export the images just yet thanks to not actually having a graphics program.)

However....I note that there's only one palette contained in the editor for explosions. Anyone (yes, I'm directing this at you, George, since you DID make this awesome piece of kit) know about how to get/make other "Luminous Palette Files" so i can try to replicate (and expand on) existing game explosions (such as the plasma explosion, which I'm looking to turn up to 11 and make a BIG explosion for the ICS....plus an antimatter blast I need to make)?

I've been avoiding messing with Luminous for some time, now that I AM messing with it, I think that with extra palettes, it's just what I need to bring some better BOOM into my mods. As well as over-writing vanilla plasmaexplosion1/2s so they're more....interesting....to the player who's a little close when they happen.
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george moromisato
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This is a palette file:

Code: Select all

{
name: "Fire"
palette:
	[
		[0,0,0], 
		[27,0,0,15],
		[54,0,0,16],
		[81,0,0,16],
		[109,0,0,16],
		[136,0,0,16],
		[166,5,0,16],
		[189,30,0,16],
		[211,60,0,16],
		[231,60,0,16],
		[238,128,0,16],
		[244,162,12,16],
		[248,162,12,16],
		[251,209,115,16],
		[254,236,210,16],
		[255,241,230,16],
		[255,241,230,16]
	]
}
For each entry, the first three numbers are an RGB value, the last number of the count of palette entries to generate (from the previous entry).
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Song
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Joined: Mon Aug 17, 2009 4:27 am

george moromisato wrote:This is a palette file:

Code: Select all

{
name: "Fire"
palette:
	[
		[0,0,0], 
		[27,0,0,15],
		[54,0,0,16],
		[81,0,0,16],
		[109,0,0,16],
		[136,0,0,16],
		[166,5,0,16],
		[189,30,0,16],
		[211,60,0,16],
		[231,60,0,16],
		[238,128,0,16],
		[244,162,12,16],
		[248,162,12,16],
		[251,209,115,16],
		[254,236,210,16],
		[255,241,230,16],
		[255,241,230,16]
	]
}
For each entry, the first three numbers are an RGB value, the last number of the count of palette entries to generate (from the previous entry).
Thanks George! :D
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