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shanejfilomena
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Posts: 1533
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I had added a system Node and in my haste I did not realize what I had done :

Code: Select all

  <Node ID="C42A">
		<System
					level=			"3"
					attributes=		"newBeyond"
					variant=		"commonwealth"
					>
				<Table>
					<System chance="17" name="Agrevur Gates"	UNID="&ssEarthSpaceStandard;"/>
					<System chance="8"  name="C-Marsuppini"	UNID="&ssEarthSpaceBinary;"/>
					<System chance="25" name="Terrarum"	UNID="&ssEarthSpaceRedDwarf;"/>
					<System chance="25" name="Landino's Star" UNID="&ssEarthSpaceAsteroids;"/>
					<System chance="25" name="Cristoforo"		UNID="&ssEarthSpaceDesert;"/>
				</Table>
			</System>

			<StarGates>
				<StarGate Name="Inbound" DestID="[Prev]" DestGate="Outbound"/>
				<StarGate chance="50" Name="Outbound" DestID="C4A" DestGate="Inbound"/>
			</StarGates>
		</Node>
see it ? I boxed my ship because I was in a hurry and missed adding the other "50" that was supposed to be there ( but I will skip that now and just run straight line )
Last edited by shanejfilomena on Sat Apr 09, 2016 10:39 am, edited 1 time in total.
Flying Irresponsibly In Eridani......

I don't like to kill pirates in cold blood ..I do it.. but I don't like it..
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Arisaya
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Joined: Tue Feb 05, 2008 1:10 am
Location: At the VSS Shipyards in the frontier, designing new ships.

you would need to put them in a <table> as well, otherwise you'd have a 50% chance of one of the two exit gates spawning, a 25% chance both would spawn, or a 25% chance non would spawn
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shanejfilomena
Fleet Officer
Fleet Officer
Posts: 1533
Joined: Tue Mar 22, 2011 8:43 pm
Location: Alaska
Contact:

thank you , wolfy. I thought my goof would be funny and ( hoped ) input by a others might assist those working on Nodes.
======
The Node was made because i was adding a system for the fleet command stations : in the adventure you can fight to save the stations ( each in turn, the conflicts only start once you dock and activate them , not as dynamic as PJ ).
the system node copied the gates from a 50/50, Originally I was to do the 50/50 but changed things in the system that made me want to go straight to the next one : the player might need more equipment , so i moved the fortress back to allow for that.

the Fortress system missions puts the player against TurboLasers and KM500's in a "dogfight" : they proved stronger in a tight fight then they seemed in the regular game so Terrarum had to loose the bypass gate ( which is where i goofed ).

** by " stronger " I mean they took out my Cruiser. My Cruiser is not Omni, and PJ is harder, but still thought they need more time.

ONCE, I made the Galactic Princess with 160 system options : that was a very long game ( i forget how many actual gates i had ) and i killed it because it was far too long. So that was the " funny " part for me because after doing 160 systems ( and running out of names ) I KNEW BETTER then to make this error.
Flying Irresponsibly In Eridani......

I don't like to kill pirates in cold blood ..I do it.. but I don't like it..
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