List of attributes for armor

Freeform discussion about anything related to modding Transcendence.
Post Reply
RPC
Fleet Admiral
Fleet Admiral
Posts: 2876
Joined: Thu Feb 03, 2011 5:21 am
Location: Hmm... I'm confused. Anybody have a starmap to the Core?

Ok, I was looking for special armor attributes -- is there a list?
I have this so far:

Code: Select all

				hitPoints=	"100"
				hpBonus=	" +50, +50,+100,+100"

				repairTech=	"5"

				shieldInterference=	"true"
				blindingDamageAdj=	"50"
				radiationImmune=	"true"
				deviceDamageAdj=	"50"
				EMPDamageAdj=		"50"
				
				reflect=		"ion"
				completeBonus="100"
				
				decay=		"0.75"
				disintegrationImmune="true"
Tutorial List on the Wiki and Installing Mods
Get on Discord for mod help and general chat
Image
Image
Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.
User avatar
WillyTheSquid
Militia Lieutenant
Militia Lieutenant
Posts: 195
Joined: Wed Jan 18, 2012 4:32 pm
Location: Rotterdam, The Netherlands

RPC wrote:Ok, I was looking for special armor attributes -- is there a list?
I have this so far:

Code: Select all

				hitPoints=	"100"
				hpBonus=	" +50, +50,+100,+100"

				repairTech=	"5"

				shieldInterference=	"true"
				blindingDamageAdj=	"50"
				radiationImmune=	"true"
				deviceDamageAdj=	"50"
				EMPDamageAdj=		"50"
				
				reflect=		"ion"
				completeBonus="100"
				
				decay=		"0.75"
				disintegrationImmune="true"


EDIT: Oh, and of course:

Code: Select all

repairCostAdj=	"50"
installCostAdj=	"75"
stealth= "10"
photoRepair="true" (requires 'regen' to work)
photoRecharge="true"
regen="2"
powerUse=	"15"
One thing I am wondering right now: does RepairTech also apply to patch spiders, etc?

These are from older versions; do these still work and if so, what do they do?

Code: Select all

				installCost=	"30"
				
				composition=	"organic"
				repairRate=	"500"
Image

“Normal people believe that if it ain't broke, don't fix it. (Modders) believe that if it ain't broke, it doesn't have enough features yet.” -Scott Adams

Resident mod-cobbler-together, freakspawn-fixer-upper & musical eclectro-ecumenologist.
If you love something, tweak it and twist it. Keep bending it until it breaks. Rip it apart, remix it, rebuild it. Kill your darlings and stitch them together again.

JOIN US ON IRC. IT KICKS ASS. JOIN THE HIVE MIND.
Place cursor on link. Click link. Never look back.
RPC
Fleet Admiral
Fleet Admiral
Posts: 2876
Joined: Thu Feb 03, 2011 5:21 am
Location: Hmm... I'm confused. Anybody have a starmap to the Core?

Repair tech does apply to patch <whatever>.
I have no clue about the other 3 attributes. D:
Tutorial List on the Wiki and Installing Mods
Get on Discord for mod help and general chat
Image
Image
Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.
Post Reply