RPC wrote:Ok, I was looking for special armor attributes -- is there a list?
I have this so far:
Code: Select all
hitPoints= "100"
hpBonus= " +50, +50,+100,+100"
repairTech= "5"
shieldInterference= "true"
blindingDamageAdj= "50"
radiationImmune= "true"
deviceDamageAdj= "50"
EMPDamageAdj= "50"
reflect= "ion"
completeBonus="100"
decay= "0.75"
disintegrationImmune="true"
EDIT: Oh, and of course:
Code: Select all
repairCostAdj= "50"
installCostAdj= "75"
stealth= "10"
photoRepair="true" (requires 'regen' to work)
photoRecharge="true"
regen="2"
powerUse= "15"
One thing I am wondering right now: does RepairTech also apply to patch spiders, etc?
These are from older versions; do these still work and if so, what do they do?
Code: Select all
installCost= "30"
composition= "organic"
repairRate= "500"