As I said above, the documentation does NOT tell you exactly how it is used. All the help file does is link to the online info page: http://www.neurohack.com/transcendence/ ... sData.htmlSponge wrote:the documentation tells you exactly how it's used.
And, if you read that page, you'll notice that some of the command line switches are not listed, especailly decompile, the most important one.
Geez, I feel like I'm talking in circles. Will people actually READ the documentation before making silly claims like "you should already know how to use it" or "the documentation tells you exactly how it's used".
Now, if you use the /? switch, or no switches, TransData will give you a list of command-line options, and an adventerous user like me could try them out and figure it out from there, but having an incomplete help file isn't very user friendly.
Currently you have to play with command line options or stumble around in the forums to find out about the decompile switch. (Which worked slightly differently in TransData v1.1, by the way; in v1.1, after you decompiled, you could nuke the Transcendence database file and it would run off of the extracted files. Very cool. In 1.2, the files are extracted to the TranscendenceSource directory and you have to move them around if you want them to be utilized by the game engine. Extracting to a subdirectory does keep the extracted files well organized, tho, so I can see why TransData does it.)
Anyway, it all has an easy fix... just need to update the documentation. Jeez.