This is a quick note in response to this: http://wiki.neurohack.com/transcendence/trac/ticket/975
My plan with respect to posting high scores and stats on the service is as follows:
1. The "official" service, what I'm calling the "Multiverse", will only support registered extensions. That means that it will collect high scores and stats only for registered extensions/adventures.
2. You will be able to view high scores and stats for any registered adventure (with all appropriate combinations of registered extensions).
3. And of course, you will be able to query high scores and stats using a simple REST API. (So you can write a scraper that downloads stats and analyzes them however you like--but let's talk if you do that because it might impact the perf of the services).
4. There is currently a built-in option to post stats to an arbitrary HTTP server. I believe there is a bug right now and it is not posting, but I can fix it.
With #4 you should be able to write your own server and have the game post to that.
Hope that helps!
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george moromisato wrote:This is a quick note in response to this: http://wiki.neurohack.com/transcendence/trac/ticket/975
My plan with respect to posting high scores and stats on the service is as follows:
1. The "official" service, what I'm calling the "Multiverse", will only support registered extensions. That means that it will collect high scores and stats only for registered extensions/adventures.
2. You will be able to view high scores and stats for any registered adventure (with all appropriate combinations of registered extensions).
3. And of course, you will be able to query high scores and stats using a simple REST API. (So you can write a scraper that downloads stats and analyzes them however you like--but let's talk if you do that because it might impact the perf of the services).
4. There is currently a built-in option to post stats to an arbitrary HTTP server. I believe there is a bug right now and it is not posting, but I can fix it.
With #4 you should be able to write your own server and have the game post to that.
Hope that helps!
Its more then simple hish scores, though that are useful, but the limiting sounds good. I saw the data you send to your server and the ability to redirect that stream. Are there plans to use this?
i mean the json data you get is might fine, and if this rest api is usable i'd love to query it although raw data is preferred since you already get most of what i wanted - adventure, adventureid, character genome, duration. epitaph, extensions, gane id, res count, score, ship name and class, ship items, system, and system name.
and right now i can attest to the bug with #4 as we could not get any data, and perhaps when fixed it does not have to be the Xelerus tag?
