Hi,its me again!
I have a problem,but im not sure if this is intended by a mod or a bug.
Also,can some1 tell me how to look what mods are used in a specific savefile? I started a few weeks ago and i don't use all mods in the extension folder.
In the 2nd system past st. K,i came across a weird dwarg fortress. This fortress keeps respawning after i destroy it,and it keeps getting zoanthrope behemoths. Not 1,not 2,not 10,im talking hunderds or maybe even thousands.
And thanks to a mod,they folow me system to system.
At first,its fun to kill them at first ,but after a few hours it gets anoying to die as soon as you respawn and the lags are anoying as hell. I killed so many (loot forever and ever) but they keep respawing. I get them to kill stations to get ferian warriors and corporate ships to help me,but they are no match to hunderds of behemoths.
I would really like to know how to find out wich mods are in use in this particular savefile so i can list them for you.
Cheers!
zoanthrope behemoths
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- Fleet Admiral
- Posts: 2876
- Joined: Thu Feb 03, 2011 5:21 am
- Location: Hmm... I'm confused. Anybody have a starmap to the Core?
Press F2 to look at mods you're using. (It will show a name and/or the extension unid.)
It's probably Dynamic Systems. You should either update or take the old version out because yeah, I forgot to put respawn caps on them ~1-2 versions ago >.>
It's probably Dynamic Systems. You should either update or take the old version out because yeah, I forgot to put respawn caps on them ~1-2 versions ago >.>
Tutorial List on the Wiki and Installing Mods
Get on Discord for mod help and general chat


Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.
Get on Discord for mod help and general chat


Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.
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- Miner
- Posts: 25
- Joined: Tue Nov 12, 2013 4:07 pm
Ah,thank you for the fast reply.
I will do that when i get home. What should i update? The mod or the game? I have v1.2 of transcendence and the dysys is downloaded 2-3 weeks ago
I will do that when i get home. What should i update? The mod or the game? I have v1.2 of transcendence and the dysys is downloaded 2-3 weeks ago
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- Fleet Admiral
- Posts: 2876
- Joined: Thu Feb 03, 2011 5:21 am
- Location: Hmm... I'm confused. Anybody have a starmap to the Core?
You should update the mod, but I'll double check my version just to make sure I added the spawn limit.
Hint:
I only limit the amount of zoanthropes that come after you in a fleet but not the amount of fleet that come after you. This means that you shouldn't blow up fortresses on a whim unless you can take the heat or have endgame stuff.
To permanently destroy a fortress you'd have to destroy the wreck it leaves behind. This can be done with a howitzer or lots of missiles.
Can you take pictures? If the mod is spawning more fortresses to replace a single fortress that's definitely a bug.
Hint:
I only limit the amount of zoanthropes that come after you in a fleet but not the amount of fleet that come after you. This means that you shouldn't blow up fortresses on a whim unless you can take the heat or have endgame stuff.
To permanently destroy a fortress you'd have to destroy the wreck it leaves behind. This can be done with a howitzer or lots of missiles.
Can you take pictures? If the mod is spawning more fortresses to replace a single fortress that's definitely a bug.
Tutorial List on the Wiki and Installing Mods
Get on Discord for mod help and general chat


Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.
Get on Discord for mod help and general chat


Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.
DySys spawns too much Behemoths for the Zoantropes, if you ask me. Destroy a few fortress, or even those paper craft colony they have, you'll get about ten behemoths after you in no time. I'm pretty sure I've got the latest version, and it's not like infinity like before, but still, those things are too much. 

Yes, look at my avatar, I have a wyvera type ship.
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- Miner
- Posts: 25
- Joined: Tue Nov 12, 2013 4:07 pm
I'll post a screenshot if im done downloading the app. At first there were 3 fortresses located,i destroyed it,then the behemoths came. I had to retreat,and i kept getting messages "militia intell shows the location of the fleet"-ish.
I judt thought of something,if i manage to kill the 10+ fortresses that spawned,i have a behemoth army muhahahaha
I judt thought of something,if i manage to kill the 10+ fortresses that spawned,i have a behemoth army muhahahaha
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- Miner
- Posts: 25
- Joined: Tue Nov 12, 2013 4:07 pm
Crap,i can't upload the screens.
My connection is unstable and i keep timing out.
But you are right tho. The number. of armies isnt limited.
I started over,and new armies don't come if the wreck is annialated(so new stations don't spawn).
My connection is unstable and i keep timing out.
But you are right tho. The number. of armies isnt limited.
I started over,and new armies don't come if the wreck is annialated(so new stations don't spawn).
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- Miner
- Posts: 25
- Joined: Tue Nov 12, 2013 4:07 pm
Crap,i can't upload the screens.
My connection is unstable and i keep timing out.
But you are right tho. The number. of armies isnt limited.
I started over,and new armies don't come if the wreck is annialated(so new stations don't spawn).
My connection is unstable and i keep timing out.
But you are right tho. The number. of armies isnt limited.
I started over,and new armies don't come if the wreck is annialated(so new stations don't spawn).