Developing a Timespace Twister-Weapon.

Freeform discussion about anything related to modding Transcendence.
Drako Slyith
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Oh yeah. I forget that lnkRemove has a bug where you have to put Nil at the end. Replace the line (lnkRemove AllList gSource) with (lnkRemove AllList gSource Nil)
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Resident-Pyromaniac
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El Frustrado.

Code: Select all


04/12/2011 16:18:05	OnDamageArmor [freighter Heseltine]: Index out of range: 210136712 ### (lnkRemove AllList gSource Nil) ###

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Drako Slyith
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I think altercco is right, it only takes one object, not a list. Try using gPlayership.
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Play in over 100 systems in a network. Play the 2011 Mod Of the Year
and the highest rated mod on Xelerus, The Network.
Play the July Mod of the Month, Fellow Pilgrims!
Play My other mods as well
(Drako Slyith)* I am a person
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Resident-Pyromaniac
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Oh well. Thank you for all the help, Drako;
I guess I can still have a cannon that freezes time. :wink:

I for one, think The Selective time-manipulation is something that should be implemented in .06. :twisted:
If Transcendence was made in 3D, I would die of Happiness.



If you are reading this, then I have planted a deadly virus into your CPU. (not really, but you can never be too careful.)
Drako Slyith
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I agree. It would be nice for maybe this format

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(sysStopTime time object/list nil/true
If it has nil last, then the object/list is not frozen, but everything else is. If it is true last, only object/list is frozen.
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Play in over 100 systems in a network. Play the 2011 Mod Of the Year
and the highest rated mod on Xelerus, The Network.
Play the July Mod of the Month, Fellow Pilgrims!
Play My other mods as well
(Drako Slyith)* I am a person
(Eliza chatbot)> Do you believe it is normal to be a person?
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