Beginning modder, doesn't know sqaut...

Freeform discussion about anything related to modding Transcendence.
shanejfilomena
Fleet Officer
Fleet Officer
Posts: 1533
Joined: Tue Mar 22, 2011 8:43 pm
Location: Alaska
Contact:

I don't see the point of Positrons on a cruiser, the aim will have to be adjusted , the cruisers are too heavy to stand still ( I fly one, I still would not give it positrons because it unbalances the game play: and I take on Dynamic System with mine.)
<ShipClass UNID="&scCorporateCruiserPlayer;"
manufacturer= "Corporate"
class= ""
type= "Cruiser"
score= "2160"
techOrder= "mech"

mass= "3000"
reactorPower= "700"
fuelCapacity= "650000"
cargoSpace= "2000"
thrust= "9000"
maneuver= "10"
maxSpeed= "30"
maxArmor= "40000"

maxDevices= "18"
maxCargoSpace= "550"
cyberDefenseLevel= "8"
leavesWreck= "60"
>

<Armor>
<ArmorSection start="345" span="15" armorID="&itSolarArmor;" areaSet="0,2" />
<ArmorSection start="330" span="15" armorID="&itSolarArmor;" areaSet="3,4" />
<ArmorSection start="195" span="15" armorID="&itSolarArmor;" areaSet="1,6" />
<ArmorSection start="180" span="15" armorID="&itSolarArmor;" areaSet="7,13" />
</Armor>

<Devices>
<Device deviceID="&itOmniTeV9Blaster;" enhancement="0x1005;"/>
<Device deviceID="&itRasiermesserLauncher;" omnidirectional="true"/>
<Device deviceID="&itRasiermesserLauncher;" omnidirectional="true"/>
<Device deviceID="&it100MWReactor;"/>
<Device deviceID="&itCorporateShields;"/>

that shield is :<Shields
hitPoints= "100"
damageAdj= "85,85,55,40,20,0,10,0,10,0,10,15,10,15,10,20"
regenTime= "58"
regenHP= "55"
depletionDelay= "20"
powerUse= "10"

More then enough for a DySy ranx assault on my serenity.But no place near getting pout of The Ares House of Pancakes Alive :)
Flying Irresponsibly In Eridani......

I don't like to kill pirates in cold blood ..I do it.. but I don't like it..
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