New mod (Well sorta)

Freeform discussion about anything related to modding Transcendence.
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Charon Mass of Goo
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I RE-Uploaded my EMP Massacre mod, but it's renamed. I added a few new weapons. For those of you who haven't even known that i have made a mod, here it is the link: http://xelerus.de/index.php?s=mod&id=60

The last Daily Update will be today. Mostly because, it's a hassle going and getting the updates EVERY... SINGLE... DAY... and a hassle for me to upload them every single day.

Edit: Btw, you can post anything you think should be added (That can be added) here :) I love suggestions! Seeing as how I like to suggest and talk alot anyways, why not get payback?

If you have any weapons, but can't, or don't have time, to upload them, pm me the code, and I will add it to the .xml file, giving you full credit for it. I will update the file on Xelerus every two days.

Edits: Don't worry about the <!ENTITY> I will set this. And be sure to put your OTF username within the code, X-ample: <!-- CharonGooMass --> before the actual code, or your name within the description of the weapon.
Last edited by Charon Mass of Goo on Sun Jan 20, 2008 6:48 pm, edited 1 time in total.
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Charon Mass of Goo
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[Edit]Until this problem can be fixed, the FireRate will be static. the PowerUse will be too, unless some one wants to test this for me. I have more important things for modding it, like balancing, bug fixing, and all that other crap. I'm also making my own ship :)


Heres my problem:

Code: Select all

				fireRate=			"5-50"
				lifetime=			"5-15"
				powerUse=			"60-90"
The problem being is that it doesn't take intervals for these three things. It creates a negative number when these configurations are run. This is more directed at George, since he has intimate knowledge about these things.

My original goal was to get these to become randomized, but they ended up becoming a negative number.

The result of the code above:

firerate: shoots much faster than just setting the rate at 1, although no matter what negative number it is, it won't go faster than a -1 setting... I could be wrong, but I don't think so.

Lifetime: This actually works, I think, but I will have to experiment further with this setting to make my mind up.

PowerUsage: I'm not sure until I use a different player-ship. but i really could care less about this setting right now.

Things i have tried:
1. Setting a dice factor with a base level, i.e. 1d20+5, or just setting it to 1d20. Digdug tells me that it would just register as a 1 factor, and I hate to admit that he is completely right.
2. 5-50 DOES NOT WORK! like I said before, it just comes up with a -#

Ok, i just tested an interval (5-50) for lifetime, it DOES work, maybe a bit too well, but it is still not random. Give me five seconds to try the Dice method for it again...
Ok, the #d# does work for lifetime. but it tends to pick the higher numbers a lot more often, I guess cause I'm using such a high number at the moment.

So the bottom line is, I want a random fire-rate! Why does the dice factor not work for this, but does for the Lifetime? Why does selecting an interval (5-50), which works for firerate, again, but not lifetime?

I have yet to test the PowerUsage, I'll put that off until I get the FireRate sorted out.
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Gavinfoxx
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Try using dice rolls for the variables.

Like for 60-90, do 1d30+60
that gives you 61-90.

Dunno if it works or not...

or for fire rate, 5D10, which gives you 5-50 (though not all numbers are equally likely with his... there is a curve...)

And lifetime, 2D6+3, or 5-15. (again, with a curve...)

Not sure if it will work though...
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Charon Mass of Goo
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Gavinfoxx wrote:Try using dice rolls for the variables.

Like for 60-90, do 1d30+60
that gives you 61-90.

Dunno if it works or not...

or for fire rate, 5D10, which gives you 5-50 (though not all numbers are equally likely with his... there is a curve...)

And lifetime, 2D6+3, or 5-15. (again, with a curve...)

Not sure if it will work though...
I haven't really tried 5d10, I will try that now before I upload an update. If it Doesn't work, thanks anyways.

BTW I've already got LifeTime set perfectly for now. So its really just the Fire rate.
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Charon Mass of Goo
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Come on people, join us on the IRC channels! ##transcendance

irc.freenode.net/##transcendence

Some one is always on there
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