Get it here
You get to interact with the refugees. (Help them and they may help you)
More pirates in the trap (thrice as many and a wee bit more meaner)
A thief! He could rob you blind, depending on your wealth. There is a slight marginal chance that you can stop him and get your credits back. You'll have to figure out how....
Note that this expansion will override the original code.
New Mod: Sealed Cargo Container [Expansion]
- Charon Mass of Goo
- Militia Lieutenant
- Posts: 245
- Joined: Wed Jan 02, 2008 12:26 am
- Location: Creating Inappropriate "Signature Dialouge" since yestermorrow!
- Contact:
One word to you my friend: Wewt
Charon Fizz-Soda! It's Red! It tastes like Awesomness! AND PIRATES MADE IT! Better than Eridani Mineral Water too!


Thanks! I know for myself that eventually the sealed cargo containers become obsolete, in that it ends up not being worth it to open them by mid-game. My aim here was to try and change that as well as make them somewhat important if necessary--when certain items cannot be found. And of course, there's also greater risks involved.
@ digdug; I sent you a PM in concerns to a mod of yours.
@ digdug; I sent you a PM in concerns to a mod of yours.
- Ttech
- Fleet Admiral
- Posts: 2767
- Joined: Tue Nov 06, 2007 12:03 am
- Location: Traveling in the TARDIS
- Contact:
FAD wrote:Get it here
You get to interact with the refugees. (Help them and they may help you)
More pirates in the trap (thrice as many and a wee bit more meaner)
A thief! He could rob you blind, depending on your wealth. There is a slight marginal chance that you can stop him and get your credits back. You'll have to figure out how....
Note that this expansion will override the original code.
Nice one.
