Images(i fixed it)

Freeform discussion about anything related to modding Transcendence.
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Fatboy
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nothing
Last edited by Fatboy on Mon Jun 30, 2008 11:45 pm, edited 1 time in total.
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H Iris
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For you own ship design?
Or
For an existing in game graphic? (Mod Player Ship?!?)
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Bobby
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do you mean the big image displayed when choosing the ship?

have the entity as normal.

Code: Select all

	<!ENTITY rsBigImage			"0xyourunid">

this is the image resource, a little different than normal. note the loadOnUse

Code: Select all

	<Image UNID="&rsBigImage;"		bitmap="ImageName.bmp" 	loadOnUse="true"/>
the image is a 600x400 bitmap(jpeg may work, i don't know)

on the ship in the <playersettings> have this

Code: Select all

			largeImage=		"&rsBigImage;"
change the "rsBigImage" to whatever, and the "ImageName.bmp" to the name of your image

i have struggled with these in the past, bus now it seems to work every time.
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H Iris
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jpeg's do work as the original player ship featured

<Image UNID="&rsEI100XLarge;" bitmap="Resources\EI100XLarge.jpg" loadOnUse="true" />

at the bottom of the code
The Earth is just too small and fragile a basket for the human race to keep all its eggs in.
My Tech Blog - Technocratic Education
My Arts Blog - Another Arts Blog
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