I thought variant wasn't implemented...

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Periculi
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I seem to recall asking about what the variant value in the topology nodes is for and being told that it didn't do anything-

So why is it used in FillLocations is 098d?

Did that work for 098d like it does in 099c?

Because now I have discovered that you can use the variant attribute of a system in the topology node to choose FillLocations in a system, and I think it works for <RandomLocation as well.

I took a standard system that used FillLocations and created a <Variants> table for more than 1 fill location element- which one got used was based on the topology attribute for the system.

My test used simply the regular fill and an empty one. In a node with the variant "empty", the system was empty. In a node with the variant "commonwealth" the stations got filled in as usual.

I also tried it for the RandomLocation that places a primary station for a system- this seems to be working with the variants as well, although I might be wrong about this part because I didn't test it out much.

Has this always worked George?
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