Ship Measurements?

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Aeonic
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Out of curiosity (and for my own meaningless pursuits), are there any actual measurements for ships in the game? Is a pixel in ship-size supposed to represent a certain length or anything? Or are ships sizes fairly arbitrary?
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Arisaya
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I seems rather arbitrary to me, though following a roughly logarithmatic scale
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digdug
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George shared recently with us this table:
http://wiki.neurohack.com/transcendence ... game_scale

I suppose that ships follows a similar rule, as Wolfy said. :)
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Prophet
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Code: Select all

pixel	meters				
256   -	712  -CSC
196   -	446  -Iocrym
160   -	313				
128   -	212				
96    -	128				
64    -	63  -playerships
56    -	50				
40    -	28				
32    -	19  -battlepod
size in meters = (pixels /6)^1.75
this is just a rough estimate based on some current tech specs.
A modern jet fighter is roughly 15-20 meters long
A modern aircraft carrier is roughly 300-350 meters long
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Aeonic
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I don't image that the size of a jet fighter or aircraft carrier has much of anything to do with the size of a space vehicle of any kind, since the technological requirements would be completely different and people would have to spend considerably more time in a space craft than a jet fighter. Also a CSC obviously does not work on the same scale, and that's fine. I'm just wondering if its a pixel-per-meter or anything like this, consistent across the board for ships. If its not, then I won't worry about it.
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Arisaya
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Don't worry about it: just size it to "what feels right"

take the AntaresV: it's scaled linearly in comparison to the other antares, but it doesn't follow the same style scaling as the rest of the ships.
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