
ideas for a tc of transcendence
Then make your TC. Mixing your ideas with other peoples' ideas will turn out badly unless they're working from your basis or you're working from theirs.
It's very rare for crossover fiction to work and if you try to incorporate other peoples' ideas into your TC that's the sort of thing that'll happen to you. Once you've got the setting established then other people can add to it, but this early they'll just clash with your theme.
It's very rare for crossover fiction to work and if you try to incorporate other peoples' ideas into your TC that's the sort of thing that'll happen to you. Once you've got the setting established then other people can add to it, but this early they'll just clash with your theme.
- Arisaya
- Fleet Admiral
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SO. VERY. TRUE.Atarlost wrote:Mixing your ideas with other peoples' ideas will turn out badly unless they're working from your basis or you're working from theirs.
I know this from making TX2 for a fact; its why I've declined a number of requests for people's stuff to be included.
My rule of thumbs in stuff to simply disregard immediatly is:
1) god-modded stuff
2) non-canon [in terms of TX2, or your TC here for your case] stuff
3) silly/nonsensical stuff that doesn't make for REAL humor. Spouting memes left and right DOES NOT constitute as good humor.
(shpOrder gPlayership 'barrelRoll)
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- Militia Captain
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just becaue i "ASK" for ideas doesnt mean i will put them in to it,
i asked becaues i wanted new/more ideas for it since i dont have many right now and any ideas might cause me to "springboerd" to new and better ideasI may wish more things had gotten into this version, but, you've certainly given us much to work with that we didn't have with 0.99c and prior versions.
PK
- stealthx
- Militia Lieutenant
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How about include a sov that use mecha ships? They are paramilitary and mercenery soldiers. So both Ares and CW employ them to fight some of their wars. Stories can be planned based on this.