I get this every time I try to activate the program: <item> element missing item attribute<?xml version="1.0" ?>
<!DOCTYPE TranscendenceExtension
[
<!ENTITY itHelium3FuelRod "0x0000403C">
<!ENTITY rsZubrinShields "0x0000F004">
<!ENTITY rsZubrinArmor "0x0000F005">
<!ENTITY rsZubrinReactor "0x0000F00C">
<!ENTITY rsDriveExhaust "0x0000F10C">
<!ENTITY rsItems1 "0x0000F11D">
<!ENTITY unidExtension "0xD7790000">
<!ENTITY unidMerovianArmor "0xDFFF0100">
<!ENTITY scSabrePlayer "0xD779304A">
<!ENTITY itEmporiumReactor "0xD1024197">
]>
<TranscendenceExtension UNID="&unidExtension;" version="0.99">
<ShipClass UNID="&scSabrePlayer;"
manufacturer= "Tester Arms"
class= "Sabre"
type= "Fast Attack Fighter"
score= "225"
techOrder= "mech"
mass= "30"
reactorPower= "100000"
fuelCapacity= "250000"
cargoSpace= "35000"
thrust= "300"
rotationCount= "40"
maneuver= "2"
maxSpeed= "28"
maxArmor= "10000"
maxCargoSpace= "100000"
maxDevices= "15"
maxNonWeapons= "10"
leavesWreck= "20"
>
<Armor>
<ArmorSection start="315" span="90" armorID="&unidMerovianArmor;" areaSet="0,2" />
<ArmorSection start="225" span="90" armorID="&unidMerovianArmor;" areaSet="3,4" />
<ArmorSection start="45" span="90" armorID="&unidMerovianArmor;" areaSet="7,13" />
<ArmorSection start="135" span="90" armorID="&unidMerovianArmor;" areaSet="1,6" />
</Armor>
<Devices>
<Device deviceID="&itOmniPartisanCannon;"/>
<Device deviceID="&itCyclotronDeflectorIV;"/>
<Device deviceID="&itSmugglersCargoHold;"/>
<Device deviceID="&itEmporiumReactor;"/>
<Device deviceID="&itInertialessDrive;"/>
</Devices>
<Items>
<Item count="1" item="itTargetingComputerROM;"/>
<Item count="6d12" item="&itWeaponSpeedROM;"/>
<Item count="20d12" item="&itCashCardPlatinum;"/>
<Item count="6d12" item="&itMilitaryMapROM;"/>
<Item count="6d12" item="&itSystemMapROM;"/>
<Item count="4" item="&itRegeneratingNanos;"/>
<Item count="6d12" item="&itHiroShieldOptimizer;"/>
</Items>
<AISettings
fireRateAdj= "30"
fireAccuracy= "90"
perception= "4"
/>
<Image imageID="&rsWolfenGunship;" imageX="0" imageY="0" imageWidth="48" imageHeight="48" imageFrameCount="0"
imageTicksPerFrame="0"/>
<DriveImages>
<NozzleImage imageID="&rsDriveExhaust2;" imageX="0" imageY="0" imageWidth="48" imageHeight="48"
imageFrameCount="0" imageTicksPerFrame="0"/>
<NozzlePos x="-41" y="-8"/>
<NozzlePos x="-41" y="0"/>
<NozzlePos x="-41" y="8"/>
</DriveImages>
<PlayerSettings
desc= "Fast and deadly, the Sabre is designed for combat. Plenty of room for
cargo and state of the art armor make this ship an agressive choice for your pilgramige."
largeImage= "&rsWolfenLarge;"
initialClass= "true"
startingSystem= "SE"
startingPos= "Start"
>
<ArmorDisplay>
<ArmorSection name="forward"
imageID="&rsWolfenArmor;"
imageX="0" imageY="0" imageWidth="52" imageHeight="15"
destX="42" destY="19" hpX="55" hpY="18"
nameY="8" nameBreakWidth="200" nameDestX="0" nameDestY="10" />
<ArmorSection name="starboard"
imageID="&rsWolfenArmor;"
imageX="75" imageY="0" imageWidth="23" imageHeight="69"
destX="94" destY="34" hpX="97" hpY="60"
nameY="30" nameBreakWidth="360" nameDestX="12" nameDestY="0" />
<ArmorSection name="port"
imageID="&rsWolfenArmor;"
imageX="52" imageY="0" imageWidth="23" imageHeight="69"
destX="19" destY="34" hpX="13" hpY="60"
nameY="52" nameBreakWidth="200" nameDestX="0" nameDestY="8" />
<ArmorSection name="aft"
imageID="&rsWolfenArmor;"
imageX="0" imageY="75" imageWidth="52" imageHeight="16"
destX="42" destY="103" hpX="55" hpY="107"
nameY="74" nameBreakWidth="360" nameDestX="12" nameDestY="0" />
</ArmorDisplay>
<ShieldDisplay>
<Image imageID="&rsWolfenShields;" imageX="0" imageY="0" imageWidth="136"
imageHeight="136"/>
</ShieldDisplay>
<ReactorDisplay>
<Image imageID="&rsZubrinReactor;"
imageX="0" imageY="0" imageWidth="256" imageHeight="60"/>
<PowerLevelImage imageID="&rsZubrinReactor;"
imageX="0" imageY="60" imageWidth="202" imageHeight="14"
destX="54" destY="9"/>
<FuelLevelImage imageID="&rsZubrinReactor;"
imageX="0" imageY="74" imageWidth="194" imageHeight="14"
destX="54" destY="37"/>
<FuelLowLevelImage imageID="&rsZubrinReactor;"
imageX="0" imageY="88" imageWidth="194" imageHeight="14"/>
<ReactorText x="62" y="22" width="154" height="14"/>
<PowerLevelText x="62" y="0" width="154" height="9"/>
<FuelLevelText x="62" y="51" width="154" height="9"/>
</ReactorDisplay>
</PlayerSettings>
</ShipClass>
</TranscendenceExtension>
All of my mods do this. Am I just missing something or am I doing it wrong?
Just trying my hand at tweaking things for my own purposes right now. but eventually i want to release things.