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<TranscendenceExtension UNID="..." debugOnly="true" ...>
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[I just added it to the wiki: http://wiki.neurohack.com/transcendence ... eextension]
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<TranscendenceExtension UNID="..." debugOnly="true" ...>
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george moromisato wrote:I don't know if I ever mentioned it, but extensions have a debugOnly attribute:
The attribute specifies that the extension should only be loaded when the game is in debug mode. This is very useful for debugging mods that you don't want to load when playing an official game.Code: Select all
<TranscendenceExtension UNID="..." debugOnly="true" ...> ...
[I just added it to the wiki: http://wiki.neurohack.com/transcendence ... eextension]