Screenshots/facing images for xelerus mods
- Arisaya
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Just an announcement, I'm going through xelerus playerships today and will be uploading facing images for ships that do not have a screenshot yet. I will do the same down the line for other graphics based mods eventually
(shpOrder gPlayership 'barrelRoll)
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- Arisaya
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- Posts: 5535
- Joined: Tue Feb 05, 2008 1:10 am
- Location: At the VSS Shipyards in the frontier, designing new ships.
You might want to hold off on that, I've been discovering strange complications. I'm going to ask george to see if its possible to push 2 updates to the stable version that would allow for not having to have a bunch of different versions of the same mod for different versions.
(shpOrder gPlayership 'barrelRoll)
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- Ttech
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Wolfy wrote:You might want to hold off on that, I've been discovering strange complications. I'm going to ask george to see if its possible to push 2 updates to the stable version that would allow for not having to have a bunch of different versions of the same mod for different versions.
Should that ever occur in reality though? Why would someone be running two versions of the same mod at once?
- Arisaya
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- Posts: 5535
- Joined: Tue Feb 05, 2008 1:10 am
- Location: At the VSS Shipyards in the frontier, designing new ships.
No, thats not what I meant, I'll explain it to you in a bit (I'm about to go out to lunch)
btw, the push to 1.01 is merely an idea, its not actually something I'm (yet) saying is my official stance on it. I'm still exploring the feasability of various approaches to the problem.
btw, the push to 1.01 is merely an idea, its not actually something I'm (yet) saying is my official stance on it. I'm still exploring the feasability of various approaches to the problem.
(shpOrder gPlayership 'barrelRoll)
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- Ttech
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I'll talk to you later - when I get on and discuss it further.Wolfy wrote:No, thats not what I meant, I'll explain it to you in a bit (I'm about to go out to lunch)
btw, the push to 1.01 is merely an idea, its not actually something I'm (yet) saying is my official stance on it. I'm still exploring the feasability of various approaches to the problem.