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<?xml version="1.0" ?>
<!DOCTYPE TranscendenceExtension
[
<!ENTITY unidExtension "0xD1024060">
<!ENTITY scPlayerWindSlaver "0xD1024061">
<!ENTITY rsWolfenArmor "0x0000F00B">
]>
<TranscendenceExtension UNID="0xD1024060" version="1.0">
<!-- Playable Wind Slaver-->
<ShipClass UNID="&;[color=#FF00FF]???????[/color]sc"
manufacturer= "Commonwealth"
class= "Aquila"
type= "large"
score= "320"
techOrder= "mech"
mass= "5000"
reactorPower= "5000"
fuelCapacity= "50000"
cargoSpace= "10000"
thrust= "400"
maneuver= "5"
maxSpeed= "30"
maxDevices= "50"
maxCargoSpace= "600000"
cyberDefenseLevel= "100"
leavesWreck= "100"
>
<Armor>
<ArmorSection start="315" span="90" armorID="&itP450Hexphase;" areaSet="0,2" />
<ArmorSection start="225" span="90" armorID="&itP450Hexphase;" areaSet="3,4" />
<ArmorSection start="135" span="90" armorID="&itP450Hexphase;" areaSet="1,6" />
<ArmorSection start="45" span="90" armorID="&itP450Hexphase;" areaSet="7,13" />
</Armor>
<Devices>
<Device deviceID="&itKatanastarcannon ;"/>
<Device deviceID="&itR9Deflector;"/>
</Devices>
<Image imageID="&rsCapitalShips1;" imageX="480" imageY="0" imageWidth="48" imageHeight="48" imageFrameCount="0" imageTicksPerFrame="0"/>
<Items>
<Item count="1" item="&itTargetingComputerROM;"/>
<Item count="1" item="&itWeaponSpeedROM;"/>
<Item count="1" item="&itEnhanceSRSROM;"/>
<Item count="10" item="&itDeconGel;"/>
</Items>
<AISettings
fireRateAdj= "10"
fireRangeAdj= "50"
fireAccuracy= "90"
perception= "20"
/>
<PlayerSettings
desc= "This Wind Slaver is an example of a playership mod."
startingCredits= "3000000"
initialClass= "true">
<ArmorDisplay>
<ArmorSection name="forward" imageID="&rsWolfenArmor;" imageX="0" imageY="0" imageWidth="90" imageHeight="9" destX="23" destY="32" hpX="55" hpY="27" nameY="8" nameBreakWidth="360" nameDestX="12" nameDestY="0"/>
<ArmorSection name="starboard" imageID="&rsWolfenArmor;" imageX="90" imageY="0" imageWidth="9" imageHeight="56" destX="104" destY="41" hpX="98" hpY="60" nameY="30" nameBreakWidth="275" nameDestX="0" nameDestY="8"/>
<ArmorSection name="aft" imageID="&rsWolfenArmor;" imageX="99" imageY="0" imageWidth="90" imageHeight="9" destX="23" destY="97" hpX="55" hpY="97" nameY="74" nameBreakWidth="200" nameDestX="0" nameDestY="8"/>
<ArmorSection name="port" imageID="&rsWolfenArmor;" imageX="189" imageY="0" imageWidth="9" imageHeight="56" destX="23" destY="41" hpX="12" hpY="60" nameY="52" nameBreakWidth="200" nameDestX="0" nameDestY="8"/>
</ArmorDisplay>
<ShieldDisplay>
<Image imageID="&rsZubrinShields;" imageX="0" imageY="0" imageWidth="136" imageHeight="136"/>
</ShieldDisplay>
<ReactorDisplay>
<Image imageID="&rsZubrinReactor;" imageX="0" imageY="0" imageWidth="256" imageHeight="60"/>
<PowerLevelImage imageID="&rsZubrinReactor;" imageX="0" imageY="60" imageWidth="202" imageHeight="14" destX="54" destY="9"/>
<FuelLevelImage imageID="&rsZubrinReactor;" imageX="0" imageY="74" imageWidth="194" imageHeight="14" destX="54" destY="37"/>
<FuelLowLevelImage imageID="&rsZubrinReactor;" imageX="0" imageY="88" imageWidth="194" imageHeight="14"/>
<ReactorText x="62" y="22" width="154" height="14"/>
<PowerLevelText x="62" y="0" width="154" height="9"/>
<FuelLevelText x="62" y="51" width="154" height="9"/>
</ReactorDisplay>
</PlayerSettings>
</ShipClass>
</TranscendenceExtension>