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<!---T7--->
<!---item--->
<ItemType UNID="&itT7Turret;"
name= "Tenhove T7 turret"
level= "5"
value= "2000"
mass= "5000"
frequency= "rare"
modifiers= "MinorItem; Auton"
description= "The T7 is the most powerful in the Tenhove line of turrets and autosentinals."
>
<Image imageID="&rsItems1;" imageX="96" imageY="288" imageWidth="96" imageHeight="96"/>
<Invoke key="T">
(block (nil)
(setq theShip (sysCreateShip &scT7Turret; (objGetPos gPlayerShip) &svPlayer;"turret"
)
)
(shpOrder theShip 'hold)
(objSendMessage gSource Nil "Turret Activated")
; Remove the item from the player's list
(objRemoveItem gSource gItem 1)
)
</Invoke>
</ItemType>
<!---Ship--->
<ShipClass UNID="&scT7Turret;"
manufacturer= "Tenhove"
class= ""
type= "T7 turret"
mass= "400"
cargoSpace= "0"
thrust= "0"
maneuver= "3"
maxSpeed= "0"
leavesWreck= "5"
>
<Armor>
<ArmorSection start="0" span="360" armorID="&itReactiveArmor;"
areaSet="0,2,3,7" />
</Armor>
<Devices>
<Device deviceID="&itMarkIHowitzer;"/>
<Device deviceID="&itCyclotronDeflectorIII;"/>
</Devices>
<Image imageID="&rsSmallShips1;" imageX="96" imageY="0" imageWidth="32" imageHeight="32" imageFrameCount="0" imageTicksPerFrame="0"/>
<AISettings
fireRateAdj= "25"
fireAccuracy= "80"
perception= "4"
noFriendlyFire= "true"
/>
</ShipClass>