galactic map not installed : yikes!

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shanejfilomena
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I understand that in an adventure you must copy things to make them work: the result is a horrifically large .xml page, but that's fine.

However: I can not copy the galactic map and regardless of pulling in the parts where it is mentioned, I got nothing.
well, not exactly nothing: after I get the map from Dall the N key no longer says " not installed " but that is all , nothing else .

Is there a way to include the map in an adventure or not?

Personally I was thinking of switching the reward once I failed to get it to work ; should I just run with that and switch the reward ?
Flying Irresponsibly In Eridani......

I don't like to kill pirates in cold blood ..I do it.. but I don't like it..
sdw195
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the galactic map is now a device you need to install, look at the code for the stk uni mission ;)
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"Dash_Merc - George is a genius, in that he created this game engine that is infinitely extendable"
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Keedo420
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I'm still using version 1.06a. Is installing the galactic map something new to 1.07? Cuz in 1.06 all you had to do to view it was open the system map with the M key and then hit the G key (though I had to figure that out by trial and error since there is nothing on the system map screen that says to hit the G key to view the galactic map).
shanejfilomena wrote:I understand that in an adventure you must copy things to make them work: the result is a horrifically large .xml page, but that's fine.
You can use modules in an adventure so you don't have to have one gigantic xml file. In my mod, I've already got 10+ modules to keep everything (more or less) organized.
shanejfilomena
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sdw195 wrote:the galactic map is now a device you need to install, look at the code for the stk uni mission ;)
I understand that it is equipment to be installed : but in the adventure the map is ordered in by Dall : but the playership does not display it (in the adventure) and without being able to go around this , especially if the player is in an adventure with a custom ship : I will just change the reward.

thanx anyway.
Flying Irresponsibly In Eridani......

I don't like to kill pirates in cold blood ..I do it.. but I don't like it..
sdw195
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Keedo420 wrote:I'm still using version 1.06a. Is installing the galactic map something new to 1.07? Cuz in 1.06 all you had to do to view it was open the system map with the M key and then hit the G key (though I had to figure that out by trial and error since there is nothing on the system map screen that says to hit the G key to view the galactic map).
shanejfilomena wrote:I understand that in an adventure you must copy things to make them work: the result is a horrifically large .xml page, but that's fine.
You can use modules in an adventure so you don't have to have one gigantic xml file. In my mod, I've already got 10+ modules to keep everything (more or less) organized.
having to install it is new to 1.07, in all versions before it there was no map included in the vanilla game, it had to be modded in,
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"Dash_Merc - George is a genius, in that he created this game engine that is infinitely extendable"
"<@sheepluva>Good night everybody, may the source be with you." <-- FOSG dev
"You only need THREE tools in life - WD-40 to make things go, Duct Tape to make things stop And C-4 to make things go away"
shanejfilomena
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the Problem is the map is coded to the 1.07a version of " system topology " ( called " system map " )

Code: Select all

<!-- STAR SYSTEMS -->

	<SystemMap UNID="&smHumanSpace;"
			name=				"Human Space" 
			backgroundImage=	"&rsHumanSpace;"
			initialScale=		"100"
			minScale=			"50" 
			maxScale=			"100" 
			>
Soooo, to go around this I simply removed the map install reward and THINK a player can get it in by a mod if they have it anyway since the Mods would work with the adventure topology which does not use the new system map description.

In the adventure : (If) player backs away from the mission Decker offers them a reward for doing it because the mission would relate to commonwealth security if it amounts to a powerful object they can use for defense in the future.
(If) the player takes the ( classified data) and goes along with Decker then they get (classified data)and later can keep the ( classified data).
(If) the player resists the offer they risk being arrested and/or being ordered to do the mission with no reward up front.

(If) player completes mission , since the Galactic Map is not working with the Adventure , Decker returns to re-claim ( classified data ) and or offer the player the options to take a reward.

So that is how that went :)
thank you for your taking the time to give me input on this and I appreciate it greatly :)
Also, erik had requested an item : a smart MAG. I included them in the adventure and while considering the new reward options I added the 900HexageneMAG to the rewards as well :)
p.s. I HAD trimmed 30Kbs.....but somehow I grew it back.....must have been the Muffins..... :)
Flying Irresponsibly In Eridani......

I don't like to kill pirates in cold blood ..I do it.. but I don't like it..
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