Code: Select all
<Station type="&stRockyPlanetoidSizeF;"
objName="OldStart"
name="Dante II"
showOrbit="true"
/>
This puts it 100ls straight up from the star:
Code: Select all
<OnGlobalSystemCreated>
(if (eq (sysGetNode) "SE")
(block Nil
(sysCreateStargate &stStargate; (sysVectorPolarOffset Nil 90 100) "GateToNirvana" "NI" "NirvanaStargate")
)
)
</OnGlobalSystemCreated>
I've tried "Dante II", "OldStart", objGetPos and everything else I can think of inside the sysVectorPolarOffset brackets. In theory if I change the "Nil" value to Dante II's position it should work. But the game won't play ball. Does anyone know how to do this or if this can even be done? TIA.