Firstly, are global sections (<globals></globals>) permitted/supported in mods? I am looking to store a table of modifiers outside a station or the player object; I would prefer to avoid hacks to do so.

Secondly, what are the primary functions for lists/tables? I am aware of the usage of most functions like setq, lambda, list, random, rollDice and such ... but not for actual support of grabbing data from tables. I have read the reference for most the system functions too. I think I get the basic use of enumwhile but I'm uncertain (I'm drawing from the Teraton source file to study that).
Thirdly, are the variables listed in blocks local variables within that block? So far I feel that is accurate.
Finally, are standard [Common] Lisp functions such as with or do implemented?